;;A Muti-Agents system for the Images Segmentation ;;Author: KHOUADJIA Mustapha Redouane ;;Affiliation: Computer Science Institute, Constatine university , Algeria. ;;Email:khouadjia@yhaoo.fr globals [it nbrc1 nbrc2 nbrc3 nbrc4] turtles-own [Diffusion_Vector age age_rep stat family fitness_list successful_family U V M1 M2 label_color delta ] patches-own [cpixel ] breed [ classe1 ] breed [ classe2 ] breed [ classe3 ] breed [ classe4 ] breed [ classe5 ] breed [ classe6 ] ;;----------------------------------------------------------------------------------------------------------------------- to setup_criterion [a b c d x LB] ;; Initialization of the parameters while [any? other-turtles-here with [breed = breed-of myself]] [ setxy random world-width random world-height ] set U a set V b set M1 c set M2 d set delta x set label_color LB end ;;----------------------------------------------------------------------------------------------------------------------- to-report intensity_difference[a ] ;;Calculate the difference of intensity between two pixels ifelse abs ( cpixel-of a - cpixel-of patch-here )<= delta [report 1][report 0] end ;;----------------------------------------------------------------------------------------------------------------------- to-report Distribution_Density ;; Calculation of the distribution density locals [D] foreach values-from neighbors [self] [ set D (D + intensity_difference ?) ] report D end ;;----------------------------------------------------------------------------------------------------------------------- to-report Regional_average ;; Calculation of the Regional_average locals[patches_region] ask patch-here [set patches_region patches in-radius R_region ] report mean values-from patches_region [cpixel] end ;;----------------------------------------------------------------------------------------------------------------------- to-report std ;; Calculation of the regional standard deviation locals[patches_region ] ask patch-here[set patches_region patches in-radius R_region ] report standard-deviation values-from patches_region [cpixel] end ;;----------------------------------------------------------------------------------------------------------------------- to-report fitness [agent] ;; Calculation of the value of fitness ifelse (turtle agent != nobody and stat-of turtle agent = "parent") [report 1 - (age_rep-of turtle agent / life_span )] [report -1] end ;;----------------------------------------------------------------------------------------------------------------------- to selection_of_successeful_family ;; Selection of the best agents (the most adapted) set successful_family [] set fitness_list (map [list (?1) (?2)] family map [ fitness ? ] family ) let i 0 while [i < length fitness_list ] [ if (( item 1 (item i fitness_list) >= 0 )) [set successful_family lput (item 0 (item i fitness_list)) successful_family] set i i + 1 ] end ;----------------------------------------------------------------------------------------------------------------------- to Maj_vecteurs ;; The Update of the behavioral vectors locals[i] set Diffusion_Vector [] set i 0 while [i < 8] [ set Diffusion_Vector lput (1 / (length successful_family) * (sum map [ item i Diffusion_Vector-of turtle ? ] successful_family)) Diffusion_Vector set i i + 1 ] end ;;----------------------------------------------------------------------------------------------------------------------- to-report stimulus_local ;; Activation of the local stimulus ifelse ((pcolor-of patch-here >= 0 and pcolor-of patch-here <= 9.99) and (Distribution_Density >= U and Distribution_Density <= V)) [ifelse (breed = classe1)or ((Regional_average >= M1 and Regional_average <= M2 ));; and (std >= S1 and std <= S2)) [report (true)][report(false)]] [report (false)] end ;;----------------------------------------------------------------------------------------------------------------------- to-report Direction [vect] ;; Select a direction for a given behavior let liste [] let i 0 while [i < 8] [ if ((item i vect) = max vect ) [set liste lput i liste] set i i + 1 ] report one-of liste end ;;----------------------------------------------------------------------------------------------------------------------- to Diffusion ;; diffusion behavior let DD Direction Diffusion_Vector set Diffusion_Vector replace-item DD ( n-values 8 [0] )1 set heading (DD + 1)* 45 jump (random(5)) set age age + 1 if(stat = "young") [set stat "adult"] end ;;----------------------------------------------------------------------------------------------------------------------- to Extinction if (age > life_span) [die] end ;;----------------------------------------------------------------------------------------------------------------------- to Reproduction ;; reproduction behavior if (breed != classe1) [set heading random(5)* 45 ] let tempo_liste [] hatch Nbr_offspring [ set heading-of self one-of list (heading-of myself - random 45) (heading-of myself + random 45) Migration set Diffusion_Vector n-values 8 [1 / 8] set age 0 set age_rep 0 set stat "young" set tempo_liste lput (who-of self) tempo_liste ] foreach tempo_liste [set family-of turtle ? (fput who (remove ? tempo_liste ))] set stat "parent" set age_rep age set age life_span end ;;----------------------------------------------------------------------------------------------------------------------- to Migration ;; migration behavior if(any? other-turtles-here with [(breed = breed-of myself )]) [ jump (random(step_migration))] set age age + 1 end ;;----------------------------------------------------------------------------------------------------------------------- to labeling ;;Labeling set pcolor label_color hideturtle end ;;----------------------------------------------------------------------------------------------------------------------- to distribution ;; Creat and distribute the various categories of agents create-custom-Classe1 NBR_CLASS1 [ setup_criterion 0 5 0 0 0.80 red] create-custom-Classe2 NBR_CLASS2 [ setup_criterion 6 8 0 5.51 0.99 blue] create-custom-Classe3 NBR_CLASS3 [ setup_criterion 6 8 5.52 7.20 0.99 yellow] create-custom-Classe4 NBR_CLASS4 [ setup_criterion 6 8 7.21 9.50 0.99 green] ask turtles [initialisation] end ;;----------------------------------------------------------------------------------------------------------------------- to initialisation ;; Initialization of the parameters set Diffusion_Vector n-values 8 [1 / 8] set family [] set stat "young" set age 0 set it 0 end ;;----------------------------------------------------------------------------------------------------------------------- to go ;; The Main of a program set it it + 1 output-show count turtles ask turtles [ ifelse(stat != "parent") [ if ((not empty? family) and (stat !="young")) [selection_of_successeful_family Maj_vecteurs ] ifelse (stimulus_local) [Reproduction labeling] [ diffusion Extinction] ] [ifelse (age <= (2 * life_span)) [ set age age + 1] [die]] ] end ;;----------------------------------------------------------------------------------------------------------------------- to import-pgm [pathname] ;; import PGM format image ;; USER-CHOOSE-FILE returns false if the user cancels, so this ;; check is here to handle that case clear-all if not is-string? pathname [ stop ] cp ct carefully [ file-open pathname import-pgm-contents ] ;; error handler for "carefully" [ user-message (word pathname " is not a valid ASCII format PGM file: " error-message) ] file-close ask patches [set cpixel pcolor ] end ;;----------------------------------------------------------------------------------------------------------------------- to import-pgm-contents ;; check magic number if read-pgm-entry != "P2" [ user-message "This is not a valid ASCII format PGM file (magic number is not P2)" stop ] ;; get width, height, and white value let width read-from-string read-pgm-entry let height read-from-string read-pgm-entry let max-value read-from-string read-pgm-entry ;; read the actual pixel values let x 0 let y 0 while [y < height] [ set x 0 while [x < width] [ let value read-from-string read-pgm-entry ;; convert from image coordinates to patch coordinates ;; (in patch coordinates, the origin is in the center, ;; not the top left, and y coordinates increase going up, ;; not going down) let px x + min-pxcor let py max-pycor - y ;; make sure we're not out of bounds if (abs px <= max-pxcor) and (abs py <= max-pycor) [ ;; actually color the patch ask patch px py [ set pcolor scale-color white value 0 max-value ] ] set x x + 1 ] set y y + 1 ] end ;;----------------------------------------------------------------------------------------------------------------------- ;; reads the next entry in a pgm file ;; - an error occurs if there are no more entries ;; - entries are separated by arbitrary whitespace ;; - characters on a line after "#" are comments to-report read-pgm-entry ;; get next character let c file-read-characters 1 ;; ignore leading whitespace while [whitespace-char? c] [ set c file-read-characters 1 ] ;; skip comments if c = "#" [ ;; first skip the comment itself while [c != "\n" and c != "\r"] [ set c file-read-characters 1 ] ;; then skip linefeeds and/or newlines at end of comment while [c = "\n" or c = "\r"] [ set c file-read-characters 1 ] ] ;; read the entry let str "" while [not whitespace-char? c] [ set str str + c set c file-read-characters 1 ] report str end ;;----------------------------------------------------------------------------------------------------------------------- ;; reports true if c is a single whitespace character to-report whitespace-char? [c] report c = " " or c = "\t" or ;; tab c = "\n" or ;; newline c = "\r" ;; linefeed end @#$#@#$#@ GRAPHICS-WINDOW 197 10 720 554 256 256 1.0 0 10 1 1 1 0 1 1 1 -256 256 -256 256 CC-WINDOW 5 568 959 663 Command Center 0 BUTTON 5 55 186 88 import image import-pgm user-file NIL 1 T OBSERVER T NIL TEXTBOX 10 142 148 160 Functions TEXTBOX 10 29 100 47 Import BUTTON 46 320 141 353 clear-all clear-all NIL 1 T OBSERVER T NIL BUTTON 43 175 135 208 NIL distribution NIL 1 T OBSERVER T NIL BUTTON 49 270 141 303 clear-Agents clear-turtles NIL 1 T OBSERVER T NIL BUTTON 45 220 138 253 NIL go T 1 T OBSERVER T NIL SLIDER 770 126 942 159 Life_span Life_span 1 10 3 1 1 NIL TEXTBOX 800 10 950 28 Global Variables TEXTBOX 798 237 948 255 Classes of agents SLIDER 770 259 942 292 NBR_CLASS1 NBR_CLASS1 0 100 20 5 1 NIL SLIDER 770 304 942 337 NBR_CLASS2 NBR_CLASS2 0 100 20 5 1 NIL SLIDER 771 348 943 381 NBR_CLASS3 NBR_CLASS3 0 100 20 5 1 NIL SLIDER 771 393 943 426 NBR_CLASS4 NBR_CLASS4 0 100 20 5 1 NIL SLIDER 767 42 939 75 R_region R_region 0 10 2 1 1 NIL MONITOR 45 418 150 467 Nbr of iterations it 3 1 MONITOR 38 486 171 535 Nbr of active agents count turtles with [stat != "parent"] 3 1 SLIDER 769 84 941 117 Nbr_offspring Nbr_offspring 0 100 2 1 1 NIL SLIDER 773 178 945 211 step_migration step_migration 1 20 5 1 1 NIL @#$#@#$#@ A MULTI-AGENTS SYSTEM FOR THE IMAGES SEGMENTATION WHAT IS IT ? This program presents an adaptative approach based on a multi-agents system for the images segmentation. This system is constituted at the micro level of autonomous entities, which deployed on the image. They are equipped with a capacity to estimate the homogeneity of a region from their current locality. Each entity exhibits several behaviours in response to the local stimulus. It can migrate, reproduce, or diffuse within the image. Various entities explore the image and label the pixels when they belong to homogeneous segments. The interactions at the micro level allow the emergence of a new feature that is segmentation of the image. HOW TO USE IT 1. Import an image to the PGM format(Image in level of grey) and fit the screen to the dimensions of this one 2. Fix the number of segmentation agents for every class (4 classes by default) 3. Adjust the perception radius of the agents R_region, Their life span, As well as the number of offspring which they can generate during the self reproduction 4. Adjust the step of migration. This step correspond to the dispersal amplitude of the segmentation agents 5. Create and distribute the segmentation agents on the image with the button "Distribution" 6.Throw the program with the button “go” THING TO NOTICE Each entity is equipped with an ability to estimate the homogeneity of a region from its locality. When an inhomogeneous segment is met, the autonomous entity diffuses itself towards a nearby pixel by taking a direction which it will have to select. In case the entity locates a homogeneous segment, this last one, through the self reproduction behaviour, delivers a certain number of offspring in its local region, and labels the pixel on which it resides. The new offspring will have the task to label the same type of segment as the parent entity. In its birth, the offspring presents a behaviour of migration, if ever there is a strong concentration of congeners in its local region. A migration can also arise, in case, the pixel on which is the entity is already labelled. Each entity has a predefined life span. When an agent takes age, it gains in maturity. This maturity is indicated by its current state (young, adult, parent, old). It will help it to improve and acquire during its life of the knowledge, allowing it to return its search more effective. The directions taken by the entity during its diffusion are determined by a vector of directions. The elements of this vector correspond to the probability of success to find a homogeneous segment; if a given direction is selected. The probabilities are updated by basing itself on the directions taken beforehand by the better adapted entities belonging to the family of the entity. THING TO TRY Try to practice various steps of migration using slide. It will have for consequence of change the density of the entities swarm through the picture. EXTENDING THE MODEL Our system remains opened and several points can be studied: -The possibility of automating some mechanisms of agents segmentation, such as the life span, and the number of generated offspring. The agent can so manage its parameters according to the local constraints to which it is confronted. For example: an agent will limit the number of created offspring, if ever there is a strong concentration of congener in its local region. -Try to specialize our system for the detection of certain medical abnormalities at the level of Brain MRI. It will be question for example of defining segmentation agents whose role is the detection of tumours at the first stage. CREDITS AND REFERENCES Author: KHOUADJIA Mustapha Redouane Affiliation: Faculty of Engineering, Computer Science Institute, Constatine University, Algeria. Email:khouadjia@yhaoo.fr To refer to this model in academic publications, please use: M.Khouadjia, S.Meshoul, E-G.Talbi: "A Complex System for the Images Segmentation" in META06, workshop on metaheuristics, Hammamet November 2-4 2006, Tunisia. NOTES You can create easily images in the PGM format by means of the Xnview software : http://www.xnview.com/ @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 link true 0 Line -7500403 true 150 0 150 300 link direction true 0 Line -7500403 true 150 150 30 225 Line -7500403 true 150 150 270 225 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 110 75 80 Line -7500403 true 150 100 80 30 Line -7500403 true 150 100 220 30 butterfly true 0 Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240 Polygon -7500403 true true 150 165 89 198 75 225 75 255 105 270 135 255 150 240 Polygon -7500403 true true 139 148 100 105 55 90 25 90 10 105 10 135 25 180 40 195 85 194 139 163 Polygon -7500403 true true 162 150 200 105 245 90 275 90 290 105 290 135 275 180 260 195 215 195 162 165 Polygon -16777216 true false 150 255 135 225 120 150 135 120 150 105 165 120 180 150 165 225 Circle -16777216 true false 135 90 30 Line -16777216 false 150 105 195 60 Line -16777216 false 150 105 105 60 car false 0 Polygon -7500403 true true 300 180 279 164 261 144 240 135 226 132 213 106 203 84 185 63 159 50 135 50 75 60 0 150 0 165 0 225 300 225 300 180 Circle -16777216 true false 180 180 90 Circle -16777216 true false 30 180 90 Polygon -16777216 true false 162 80 132 78 134 135 209 135 194 105 189 96 180 89 Circle -7500403 true true 47 195 58 Circle -7500403 true true 195 195 58 circle false 0 Circle -7500403 true true 30 30 240 circle 2 false 0 Circle -7500403 true true 16 16 270 Circle -16777216 true false 46 46 210 cow false 0 Polygon -7500403 true true 200 193 197 249 179 249 177 196 166 187 140 189 93 191 78 179 72 211 49 209 48 181 37 149 25 120 25 89 45 72 103 84 179 75 198 76 252 64 272 81 293 103 285 121 255 121 242 118 224 167 Polygon -7500403 true true 73 210 86 251 62 249 48 208 Polygon -7500403 true true 25 114 16 195 9 204 23 213 25 200 39 123 face happy false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 255 90 239 62 213 47 191 67 179 90 203 109 218 150 225 192 218 210 203 227 181 251 194 236 217 212 240 face neutral false 0 Circle -7500403 true true 8 7 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Rectangle -16777216 true false 60 195 240 225 face sad false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 168 90 184 62 210 47 232 67 244 90 220 109 205 150 198 192 205 210 220 227 242 251 229 236 206 212 183 fish false 0 Polygon -1 true false 44 131 21 87 15 86 0 120 15 150 0 180 13 214 20 212 45 166 Polygon -1 true false 135 195 119 235 95 218 76 210 46 204 60 165 Polygon -1 true false 75 45 83 77 71 103 86 114 166 78 135 60 Polygon -7500403 true true 30 136 151 77 226 81 280 119 292 146 292 160 287 170 270 195 195 210 151 212 30 166 Circle -16777216 true false 215 106 30 flag false 0 Rectangle -7500403 true true 60 15 75 300 Polygon -7500403 true true 90 150 270 90 90 30 Line -7500403 true 75 135 90 135 Line -7500403 true 75 45 90 45 flower false 0 Polygon -10899396 true false 135 120 165 165 180 210 180 240 150 300 165 300 195 240 195 195 165 135 Circle -7500403 true true 85 132 38 Circle -7500403 true true 130 147 38 Circle -7500403 true true 192 85 38 Circle -7500403 true true 85 40 38 Circle -7500403 true true 177 40 38 Circle -7500403 true true 177 132 38 Circle -7500403 true true 70 85 38 Circle -7500403 true true 130 25 38 Circle -7500403 true true 96 51 108 Circle -16777216 true false 113 68 74 Polygon -10899396 true false 189 233 219 188 249 173 279 188 234 218 Polygon -10899396 true false 180 255 150 210 105 210 75 240 135 240 house false 0 Rectangle -7500403 true true 45 120 255 285 Rectangle -16777216 true false 120 210 180 285 Polygon -7500403 true true 15 120 150 15 285 120 Line -16777216 false 30 120 270 120 leaf false 0 Polygon -7500403 true true 150 210 135 195 120 210 60 210 30 195 60 180 60 165 15 135 30 120 15 105 40 104 45 90 60 90 90 105 105 120 120 120 105 60 120 60 135 30 150 15 165 30 180 60 195 60 180 120 195 120 210 105 240 90 255 90 263 104 285 105 270 120 285 135 240 165 240 180 270 195 240 210 180 210 165 195 Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195 line true 0 Line -7500403 true 150 0 150 300 pentagon false 0 Polygon -7500403 true true 150 15 15 120 60 285 240 285 285 120 person false 0 Circle -7500403 true true 110 5 80 Polygon -7500403 true true 105 90 120 195 90 285 105 300 135 300 150 225 165 300 195 300 210 285 180 195 195 90 Rectangle -7500403 true true 127 79 172 94 Polygon -7500403 true true 195 90 240 150 225 180 165 105 Polygon -7500403 true true 105 90 60 150 75 180 135 105 plant false 0 Rectangle -7500403 true true 135 90 165 300 Polygon -7500403 true true 135 255 90 210 45 195 75 255 135 285 Polygon -7500403 true true 165 255 210 210 255 195 225 255 165 285 Polygon -7500403 true true 135 180 90 135 45 120 75 180 135 210 Polygon -7500403 true true 165 180 165 210 225 180 255 120 210 135 Polygon -7500403 true true 135 105 90 60 45 45 75 105 135 135 Polygon -7500403 true true 165 105 165 135 225 105 255 45 210 60 Polygon -7500403 true true 135 90 120 45 150 15 180 45 165 90 square false 0 Rectangle -7500403 true true 30 30 270 270 square 2 false 0 Rectangle -7500403 true true 30 30 270 270 Rectangle -16777216 true false 60 60 240 240 star false 0 Polygon -7500403 true true 60 270 150 0 240 270 15 105 285 105 Polygon -7500403 true true 75 120 105 210 195 210 225 120 150 75 target false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 Circle -7500403 true true 60 60 180 Circle -16777216 true false 90 90 120 Circle -7500403 true true 120 120 60 tree false 0 Circle -7500403 true true 118 3 94 Rectangle -6459832 true false 120 195 180 300 Circle -7500403 true true 65 21 108 Circle -7500403 true true 116 41 127 Circle -7500403 true true 45 90 120 Circle -7500403 true true 104 74 152 triangle false 0 Polygon -7500403 true true 150 30 15 255 285 255 triangle 2 false 0 Polygon -7500403 true true 150 30 15 255 285 255 Polygon -16777216 true false 151 99 225 223 75 224 truck false 0 Rectangle -7500403 true true 4 45 195 187 Polygon -7500403 true true 296 193 296 150 259 134 244 104 208 104 207 194 Rectangle -1 true false 195 60 195 105 Polygon -16777216 true false 238 112 252 141 219 141 218 112 Circle -16777216 true false 234 174 42 Rectangle -7500403 true true 181 185 214 194 Circle -16777216 true false 144 174 42 Circle -16777216 true false 24 174 42 Circle -7500403 false true 24 174 42 Circle -7500403 false true 144 174 42 Circle -7500403 false true 234 174 42 turtle true 0 Polygon -10899396 true false 215 204 240 233 246 254 228 266 215 252 193 210 Polygon -10899396 true false 195 90 225 75 245 75 260 89 269 108 261 124 240 105 225 105 210 105 Polygon -10899396 true false 105 90 75 75 55 75 40 89 31 108 39 124 60 105 75 105 90 105 Polygon -10899396 true false 132 85 134 64 107 51 108 17 150 2 192 18 192 52 169 65 172 87 Polygon -10899396 true false 85 204 60 233 54 254 72 266 85 252 107 210 Polygon -7500403 true true 119 75 179 75 209 101 224 135 220 225 175 261 128 261 81 224 74 135 88 99 wheel false 0 Circle -7500403 true true 3 3 294 Circle -16777216 true false 30 30 240 Line -7500403 true 150 285 150 15 Line -7500403 true 15 150 285 150 Circle -7500403 true true 120 120 60 Line -7500403 true 216 40 79 269 Line -7500403 true 40 84 269 221 Line -7500403 true 40 216 269 79 Line -7500403 true 84 40 221 269 x false 0 Polygon -7500403 true true 270 75 225 30 30 225 75 270 Polygon -7500403 true true 30 75 75 30 270 225 225 270 @#$#@#$#@ NetLogo 3.1.3 @#$#@#$#@ import-pgm "sample.pgm" @#$#@#$#@ @#$#@#$#@ @#$#@#$#@