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NetLogo Models Library:
3D/Code Examples

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Note: If you download the NetLogo application, every model in the Models Library is included.

WHAT IS IT?

This code example demonstrates the correct way to uniformly distribute turtles on the surface of a sphere. Note that simply setting the heading and pitch to random numbers between 0 and 360 results in a non-uniform distribution with clustering at the poles in the z direction. The solution in setup-uniform is based on information found here:

http://mathworld.wolfram.com/SpherePointPicking.html

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