globals [ player-1 player-2 player-3 player-4 ;; player names player-1-cage-color player-2-cage-color ;; colors for cages (patches) for each player player-3-cage-color player-4-cage-color player-1-tag-color player-2-tag-color ;; colors for tags (visualization of where the destination patch is for a moving bird) player-3-tag-color player-4-tag-color genes-to-phenotype ;; a list that contains a map of genotypes to phenotypes parent-female parent-male ;; the two parents of a breeding event - used for determining genotype of any potential eggs frequency-allele-dominant-second-trait ;; keeps track of allele frequencies in the gene pool of the current population (of birds, but not eggs) frequency-allele-dominant-first-trait frequency-allele-recessive-second-trait frequency-allele-recessive-first-trait frequency-allele-dominant-third-trait frequency-allele-recessive-third-trait frequency-allele-dominant-fourth-trait frequency-allele-recessive-fourth-trait #-birds-with-1-target-trait ;; used for keeping track of phenotype frequencies #-birds-with-2-target-traits #-birds-with-3-target-traits #-birds-with-4-target-traits breeding-site-color-1 ;; colors for the patches that are breeding sites breeding-site-color-2 bird-body-color ;; color of the bird body shape bird-size ;; size of bird shape egg-size ;; size of egg shape current-instruction ;; which instruction the player is viewing number-of-goal-birds ;; keeps track of how many birds you have currently that have the phenotype combinations you have been trying to breed for. sequencings-performed ;; keeps track of the number of DNA sequencings performed sequencings-left ;; keeps track of the number of sequencings left number-offspring ;; keeps track of number of eggs laid number-hatchings ;; keeps track of number of eggs hatched at cages number-releases ;; keeps track of number of eggs and birds released into the wild (grass patches) number-matings ;; keeps track of number of matings number-selections ;; keeps track of number of releases + number of eggs hatched at cages new-selection-event-occurred? ;; turns true when number-selections increments by 1. This is used for updating the genotype and phenotype graphs ] breed [grasses grass] ;; used for the shapes on the patches that are considered the "wild" breed [DNA-sequencers DNA-sequencer] ;; used for the shape that shows the location of where DNA tests can be conducted for eggs or birds (test tube shape) breed [cages cage] ;; used for the shape of cages - black lined square breed [selection-tags selection-tag] ;; the selection tag is a visualization tool - it is assigned to a bird or egg that is selected with the mouse breed [destination-flags destination-flag] ;; the destination flag is a visualization tool - it is a turtle showing the target patch where the bird or egg is headed breed [karyotype-tags karyotype-tag] ;; the karyotype tag is a visualization tool - it allows the genotype to be displayed off center of the bird breed [birds bird] ;; the creature that is being bred breed [eggs egg] ;; what is laid by birds and must be returned to cages to hatch into birds breed [first-traits first-trait] ;; shape that is the crest in birds breed [second-traits second-trait] ;; shape that is the wings in birds breed [third-traits third-trait] ;; shape that determines breast in birds breed [fourth-traits fourth-trait] ;; shape that determines tail in birds breed [players player] ;; one player is assigned to each participant patches-own [site-id patch-owned-by closed? reserved?] players-own [user-id player-number moving-a-bird? origin-patch assigned?] birds-own [ owned-by ;; birds are owned-by a particular user-id. first-genes second-genes third-genes fourth-genes fifth-genes sex-gene ;; genetic information is stored in these five variables transporting? breeding? selected? just-bred? sequenced? released? ;; the state of the bird is stored in these seven variables destination-patch ;; this variable is used for keeping track of where the bird is moving toward release-counter ;; this variable counts down to keep track of how to visualize the "fading" out of a released bird ] eggs-own [ owned-by ;; eggs are owned-by a particular user-id. first-genes second-genes third-genes fourth-genes fifth-genes sex-gene ;; genetic information is stored in these five variables transporting? breeding? selected? just-bred? sequenced? released? ;; the state of the egg is stored in these seven variables destination-patch ;; this variable is used for keeping track of where the egg is moving toward release-counter ;; this variable counts down to keep track of how to visualize the "fading" out of a released egg ] ;; owned-by corresponds a particular user-id dna-sequencers-own [owned-by] selection-tags-own [owned-by] destination-flags-own [owned-by] first-traits-own [owned-by first-genes ] second-traits-own [owned-by second-genes ] third-traits-own [owned-by third-genes ] fourth-traits-own [owned-by fourth-genes fifth-genes sex-gene ] ;; the fourth trait related to presence of feathers (head cap) is sex linked - it only appears if the individual is male) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; setup procedures ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to startup setup hubnet-reset make-players end to setup ;; these clear commands are used in place of clear all, because SETUP should not remove the players from the simulation clear-patches clear-drawing clear-all-plots clear-non-player-turtles reset-player-numbers set parent-female nobody set parent-male nobody set number-of-goal-birds 0 set number-selections 0 set number-matings 0 set number-releases 0 set number-hatchings 0 set number-offspring 0 set sequencings-performed 0 set sequencings-left (max-#-of-DNA-tests - sequencings-performed) set new-selection-event-occurred? false set #-birds-with-1-target-trait 0 set #-birds-with-2-target-traits 0 set #-birds-with-3-target-traits 0 set #-birds-with-4-target-traits 0 set bird-body-color [200 200 200 255] set breeding-site-color-1 (gray + 2.0) set breeding-site-color-2 (gray + 4.0) set player-1-cage-color (pink + 1.5) set player-2-cage-color (green + 1.5) set player-3-cage-color (brown + 1.5) set player-4-cage-color (turquoise + 1.5) set player-1-tag-color player-1-cage-color - 5 set player-2-tag-color player-2-cage-color - 5 set player-3-tag-color player-3-cage-color - 5 set player-4-tag-color player-4-cage-color - 5 set bird-size 0.8 set egg-size 0.55 set genes-to-phenotype [ ["AA" "set color [150 150 150 255]"] ["Aa" "set color [150 150 150 255]"] ["aA" "set color [150 150 150 255]"] ["aa" "set color [0 150 255 255]"] ;; sets crest colors ["BB" "set color [150 150 150 255]"] ["Bb" "set color [150 150 150 255]"] ["bB" "set color [150 150 150 255]"] ["bb" "set color [155 0 100 255]"] ;; sets wing colors ["CC" "set color [150 150 150 255]"] ["Cc" "set color [150 150 150 255]"] ["cC" "set color [150 150 150 255]"] ["cc" "set color [255 0 200 255]"] ;; sets chest colors ["DD" "set color [150 150 150 255]"] ["Dd" "set color [150 150 150 255]"] ["dD" "set color [150 150 150 255]"] ["dd" "set color [255 0 0 255]" ] ;; sets tail colors ] set-default-shape birds "bird" set-default-shape first-traits "bird-cap" set-default-shape second-traits "bird-wing" set-default-shape third-traits "bird-breast" set-default-shape fourth-traits "bird-tail" set-default-shape karyotype-tags "karyotype-tag" set-default-shape DNA-sequencers "test-tubes" set-default-shape selection-tags "tag" set-default-shape destination-flags "flag" set-default-shape DNA-sequencers "test-tubes" ask patches [set pcolor white set reserved? false] setup-cages setup-DNA-sequencers setup-breeding-sites setup-grasses calculate-all-alleles show-instruction 1 reset-ticks end to make-players let player-number-counter 1 create-players 4 [ set hidden? true ;; players are invisible agents set player-number player-number-counter set player-number-counter player-number-counter + 1 set user-id "" ;; this player is currently unassigned to a participant set assigned? false ] end to clear-non-player-turtles ask grasses [die] ask cages [die] ask DNA-sequencers [die] ask birds [die] ask eggs [die] ask selection-tags [die] ask destination-flags [die] ask karyotype-tags [die] ask first-traits [die] ask second-traits [die] ask third-traits [die] ask fourth-traits [die] end to reset-player-numbers set player-1 "" set player-2 "" set player-3 "" set player-4 "" ask players [ if player-number = 1 [set player-1 user-id] if player-number = 2 [set player-2 user-id] if player-number = 3 [set player-3 user-id] if player-number = 4 [set player-4 user-id] ] end to setup-cages let these-cages nobody show count players with [assigned?] ;; make cages and birds for player 1 set these-cages patches with [pxcor = -4 and pycor <= 3 and pycor >= -2] ask these-cages [set pcolor player-1-cage-color set patch-owned-by 1 sprout 1 [set breed cages set shape "cage"]] ask n-of 3 these-cages [setup-birds] ;; make cages and birds for player 2 set these-cages patches with [pxcor <= 3 and pxcor >= -2 and pycor = 5] ask these-cages [set pcolor player-2-cage-color set patch-owned-by 2 sprout 1 [set breed cages set shape "cage"]] ask n-of 3 these-cages [setup-birds] ;; make cages and birds for player 3 set these-cages patches with [pxcor = 5 and pycor >= -2 and pycor <= 3] ask these-cages [set pcolor player-3-cage-color set patch-owned-by 3 sprout 1 [set breed cages set shape "cage"]] ask n-of 3 these-cages [setup-birds] ;; make cages and birds for player 4 set these-cages patches with [pycor = -4 and pxcor >= -2 and pxcor <= 3] ask these-cages [set pcolor player-4-cage-color set patch-owned-by 4 sprout 1 [set breed cages set shape "cage"]] ask n-of 3 these-cages [setup-birds] end to setup-birds let this-cage patch-owned-by sprout 1 [ build-body-base set owned-by this-cage assign-all-genes build-body-parts ] end to setup-DNA-sequencers ask patch min-pxcor max-pycor [ set patch-owned-by 1 sprout 1 [set breed DNA-sequencers] ] ask patch (max-pxcor) max-pycor [ set patch-owned-by 2 sprout 1 [set breed DNA-sequencers] ] ask patch max-pxcor min-pycor [ set patch-owned-by 3 sprout 1 [set breed DNA-sequencers] ] ask patch (min-pxcor ) min-pycor [ set patch-owned-by 4 sprout 1 [set breed DNA-sequencers] ] ask DNA-sequencers [ set color 68 set label-color gray - 2.5 set label (word patch-owned-by " ") ] end to setup-breeding-sites ask patches with [pxcor >= -2 and pxcor <= -1 and pycor <= 3 and pycor >= 1] [set pcolor breeding-site-color-1 set site-id 1] ask patches with [pxcor >= 0 and pxcor <= 1 and pycor <= 3 and pycor >= 1] [set pcolor breeding-site-color-2 set site-id 2] ask patches with [pxcor >= 2 and pxcor <= 3 and pycor <= 3 and pycor >= 1] [set pcolor breeding-site-color-1 set site-id 3] ask patches with [pxcor >= -2 and pxcor <= -1 and pycor <= 0 and pycor >= -2] [set pcolor breeding-site-color-2 set site-id 4] ask patches with [pxcor >= 0 and pxcor <= 1 and pycor <= 0 and pycor >= -2] [set pcolor breeding-site-color-1 set site-id 5] ask patches with [pxcor >= 2 and pxcor <= 3 and pycor <= 0 and pycor >= -2] [set pcolor breeding-site-color-2 set site-id 6] end to setup-grasses ask patches with [is-a-release-site?] [ sprout 1 [ set breed grasses set shape "grass" set color [50 150 50 150] set heading random 360 fd random-float .45 ;; move the grass shape a bit within the patch set size 0.35 + random-float 0.15 ] set pcolor [205 235 205]] ;; set the color of the patch to a light green end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; runtime procedures ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to go initialize-mating open-eggs check-for-DNA-test update-mating-ready-visualization ;; every 0.1 [ ask (turtle-set birds eggs) with [released?] [release-this-bird-or-egg] visualize-bird-and-egg-movement ask selection-tags [rt 5] listen-clients if any? players with [assigned?] [send-common-info] ;; ] calculate-all-alleles check-for-meeting-goals tick end to update-mating-ready-visualization ask birds [ ifelse just-bred? [ set shape (word "bird-ready-to-go-home-" which-player-bird-or-egg-is-this? self) ] [ ifelse is-at-mating-site? [set shape "bird-ready-to-mate"] [set shape "bird-waiting"]] ] end to visualize-bird-and-egg-movement ask (turtle-set birds eggs) with [transporting? and destination-patch != nobody] [ let bird-owned-by owned-by ifelse distance destination-patch < .25 [ setxy [pxcor] of destination-patch [pycor] of destination-patch set transporting? false set breeding? false set selected? false set destination-patch nobody set reserved? false ask destination-flags-here [die] ask selection-tags-here [die] if is-a-release-site? [set released? true] if in-cage? [set just-bred? false] ] [set heading towards destination-patch fd .2 set heading 0] ] end to check-for-DNA-test set sequencings-left (max-#-of-DNA-tests - sequencings-performed) if sequencings-left <= 0 [set sequencings-left 0] ask birds with [not sequenced? and is-a-sequencer-site?] [sequence-this-bird] end to release-this-bird-or-egg let bird-transparency 0 let color-list [] set release-counter release-counter - 1 let this-release-counter release-counter set color-list but-last color set bird-transparency (release-counter * 60 / 6) set color-list lput bird-transparency color-list set color color-list ask out-link-neighbors [ set color-list but-last color set color-list lput bird-transparency color-list set color color-list ask out-link-neighbors [set color color-list] ] remove-this-bird-or-egg end to remove-this-bird-or-egg if release-counter <= 0 [ set number-releases number-releases + 1 ask out-link-neighbors [ask out-link-neighbors [die]] ask out-link-neighbors [die] die ] end to sequence-this-bird let tag-label ( word first-genes second-genes fourth-genes third-genes sex-gene " ") let this-owner owned-by let this-bird-wing one-of out-link-neighbors with [breed = second-traits] if not sequenced? and is-bird? self [ set sequenced? true set heading 0 hatch 1 [ set breed karyotype-tags set hidden? false set heading 55 fd .55 set heading 0 create-link-from this-bird-wing [set tie-mode "free" tie set hidden? true] set size .2 set label tag-label set label-color [255 0 0] ] set sequencings-performed sequencings-performed + 1 set sequencings-left (max-#-of-DNA-tests - sequencings-performed) ] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Handle client interactions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to listen-clients while [ hubnet-message-waiting? ] [ hubnet-fetch-message ifelse hubnet-enter-message? [ assign-new-player ] [ ifelse hubnet-exit-message? [ remove-player ] [ ask players with [user-id = hubnet-message-source] [ execute-command hubnet-message-tag hubnet-message ]] ] ] end to execute-command [command msg] if command = "View" [check-click-on-bird-or-egg msg] if command = "Mouse Up" [ check-release-mouse-button msg] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; player enter / exit procedures ;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to assign-new-player if not any? players with [user-id = hubnet-message-source and assigned?] [ ;; no players with this id and is assigned ask one-of players with [not assigned?] [ set user-id hubnet-message-source set assigned? true] ] reset-player-numbers end to remove-player ask players with [user-id = hubnet-message-source] [ set assigned? false set user-id ""] reset-player-numbers end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; send info to client procedures ;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to send-common-info hubnet-broadcast "Player 1:" player-1 hubnet-broadcast "Player 2:" player-2 hubnet-broadcast "Player 3:" player-3 hubnet-broadcast "Player 4:" player-4 hubnet-broadcast "# eggs laid" number-offspring hubnet-broadcast "# of birds/eggs released" number-releases hubnet-broadcast "# matings" number-matings hubnet-broadcast "# of DNA tests remaining" sequencings-left end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; check for meeting goals procedures ;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to check-for-meeting-goals set new-selection-event-occurred? false let new-number-selections (number-releases + number-hatchings) ;; number-selections updates everytime an action is done that would potentially change the gene pool of the population if new-number-selections > number-selections [ set number-selections new-number-selections set new-selection-event-occurred? true ] set number-of-goal-birds count birds with [is-goal-bird-and-in-cage?] if (number-of-goal-birds >= #-of-required-goal-birds) [ announce-winner] end to announce-winner user-message (word "You met your team goal and now can sell your stock of birds to rare pet collectors! Press HALT. Then Press SETUP to play again.") ask patch 2 4 [set plabel "You have met your breeding goal. Press SETUP to play again." set plabel-color black] end to calculate-all-alleles ;; check to make sure one of each allele exists somewhere in the starting population ;; otherwise breeding for the target bird would be impossible set #-birds-with-1-target-trait count birds with [ how-many-target-traits = 1] set #-birds-with-2-target-traits count birds with [ how-many-target-traits = 2] set #-birds-with-3-target-traits count birds with [ how-many-target-traits = 3] set #-birds-with-4-target-traits count birds with [ how-many-target-traits = 4] set frequency-allele-dominant-first-trait (count birds with [(item 0 first-genes) = "A"]) + (count birds with [(item 1 first-genes) = "A"]) set frequency-allele-recessive-first-trait (count birds with [(item 0 first-genes) = "a"]) + (count birds with [(item 1 first-genes) = "a"]) set frequency-allele-dominant-second-trait (count birds with [(item 0 second-genes) = "B"]) + (count birds with [(item 1 second-genes) = "B"]) set frequency-allele-recessive-second-trait (count birds with [(item 0 second-genes) = "b"]) + (count birds with [(item 1 second-genes) = "b"]) set frequency-allele-dominant-third-trait (count birds with [(item 0 third-genes) = "C"]) + (count birds with [(item 1 third-genes) = "C"]) set frequency-allele-recessive-third-trait (count birds with [(item 0 third-genes) = "c"]) + (count birds with [(item 1 third-genes) = "c"]) set frequency-allele-dominant-fourth-trait (count birds with [(item 0 fourth-genes) = "D"]) + (count birds with [(item 1 fourth-genes) = "D"]) set frequency-allele-recessive-fourth-trait (count birds with [(item 0 fourth-genes) = "d"]) + (count birds with [(item 1 fourth-genes) = "d"]) if ((both-second-trait-alleles-exist? and both-first-trait-alleles-exist? and both-fourth-alleles-exist? and both-third-trait-alleles-exist? and both-sexes-exist?) = false) [user-message (word "The current of birds in all the cages of all the player does not have" " enough genetic diversity for it to be possible for you to find a way to develop the desired breed." " Press HALT then press SETUP to start the model over and try again.") ] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; breed birds ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to initialize-mating ;; when a female bird lands at a breeding site... it becomes breeding ready ;; when a mate lands at this location eggs are hatched....eggs have an owner (one of two parents) ask birds with [is-ready-for-mating?] [ let this-site-id site-id let female-owned-by [owned-by] of self set parent-female self remove-eggs-at-nest if (has-one-mate-in-nest? this-site-id ) [ make-eggs this-site-id set just-bred? true set breeding? false ask parent-male [ set just-bred? true set breeding? false] set number-matings number-matings + 1 ] ] end to remove-eggs-at-nest let this-site-id site-id ask eggs with [site-id = this-site-id and not transporting?] [set number-releases number-releases + 1 die] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; make eggs or hatch convert eggs;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to open-eggs ask eggs with [in-cage? and not transporting? and not breeding? and not selected? ] [ build-body-base build-body-parts set number-hatchings number-hatchings + 1 reset-egg-or-bird-state ] end to make-eggs [this-site-id] ;; make eggs in all open patches at this breeding site let egg-counter 0 let number-of-existing-female-eggs 0 let number-of-existing-male-eggs 0 let open-patches patches with [site-id = this-site-id and not any? birds-here] ;;; number of open patches is equal to number of eggs created ask open-patches [ ifelse egg-counter mod 2 = 0 [sprout 1 [make-an-egg parent-female]] ;; every even egg (0, 2) will be owned by player who contributed the female bird [sprout 1 [make-an-egg parent-male]] ;; every odd egg (1, 3) will be owned by player who contribute the male bird set egg-counter egg-counter + 1 ] set number-offspring number-offspring + egg-counter end to make-an-egg [which-bird] set breed eggs set first-genes inherited-first-genes set third-genes inherited-third-genes set second-genes inherited-second-genes set fourth-genes inherited-fourth-genes set sex-gene inherited-sex-genes reset-egg-or-bird-state set release-counter 6 set owned-by which-player-bird-or-egg-is-this? which-bird set shape (word "egg-ready-to-go-home-" owned-by) set color [200 200 255 255] set size egg-size set label-color black set label owned-by end to reset-egg-or-bird-state set breeding? false set selected? false set sequenced? false set transporting? false set just-bred? false set released? false set destination-patch nobody end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; build birds ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to build-body-base set breed birds set shape "bird-waiting" set size bird-size set color bird-body-color set heading 0 set transporting? false set breeding? false set just-bred? false set selected? false set sequenced? false set release-counter 6 set released? false set destination-patch nobody end to assign-all-genes set first-genes (word random-first-genes random-first-genes) set second-genes (word random-second-genes random-second-genes) set third-genes (word random-third-genes random-third-genes) set fourth-genes (word random-fourth-genes random-fourth-genes) set sex-gene random-sex-genes end to build-body-parts let body-label owned-by set label "" ;; temporarily remove the label during building the body parts (so the label is not assigned to the parts) set size bird-size set heading 0 if is-male? [ hatch 1 [run lookup-phenotype-for-gene first-genes set breed first-traits create-link-from myself [tie] ] ] hatch 1 [run lookup-phenotype-for-gene second-genes set breed second-traits create-link-from myself [tie] ] hatch 1 [run lookup-phenotype-for-gene fourth-genes set breed fourth-traits create-link-from myself [tie] ] hatch 1 [run lookup-phenotype-for-gene third-genes set breed third-traits create-link-from myself [tie] ] set label-color black set label body-label end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; select the birds ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; when a complete mouse drag is finished here is what should occur; ;; a mouse action number is assigned to the bird or and egg and the destination patch ;; the origin patch should hatch a destination-flag to show where the egg or bird/egg is headed. ;; A selection-tag is also attached to the bird when a bird/egg is clicked on, the bird/egg becomes ;; selected? = true and a visual selection "selection-tag" is assigned to it. ;; when a mouse drag is released the selected birds is assigned a destination patch (a bird/egg variable) ;; The patch itself also is given a "reserved?" = true state so that it can not be set as a destination patch by other ;; mouse drags nor have eggs hatched on it. And now the bird/egg becomes unselected and becomes a "moving" bird/egg. ;; moving birds can not be stopped in mid flight (they are not valid birds to be selected) ;; once moving birds reach their destination patch, the patch is no longer reserved ;; destination patches must be different than origin patches, otherwise if it is the same, then the ;; bird/egg becomes a non selected bird/egg. ;; when a moving bird/egg reaches the destination patch (or within its radius), the reserved patches for this bird/egg are ;; cleared to be unreserved (both origin and destination). The selected bird/egg is the agent then that is assigned ;; a patch and a destination flag for a valid destination. Valid destination patches are then switched to reserved ;; until the bird gets to the patch. Reserved patches then can not be destinations. to check-click-on-bird-or-egg [msg] let snap-xcor round item 0 msg let snap-ycor round item 1 msg let this-player-number player-number let this-bird-or-egg nobody ;; birds-available is agent set of players birds at mouse location let birds-or-eggs-selectable-at-clicked-patch (turtle-set birds eggs) with [pxcor = snap-xcor and pycor = snap-ycor and is-selectable-by-me? this-player-number] if any? birds-or-eggs-selectable-at-clicked-patch [ ;; when a bird is clicked on (mouse down, that is the players bird, the bird becomes a "selected bird" ;; and a visual selection "selection-tag" is assigned to it. All other tags need to be wiped out ;; ask all birds/eggs owned to deselect deselect-all-my-birds-and-eggs this-player-number ask one-of birds-or-eggs-selectable-at-clicked-patch [ set-as-only-selected set destination-patch nobody set this-bird-or-egg self hatch 1 [ set breed selection-tags set owned-by this-player-number set color (lput 150 extract-rgb (player-tag-and-destination-flag-color this-player-number ) ) set heading 0 set size 1.0 set label "" create-link-from this-bird-or-egg [set hidden? true tie] ] ] ] end to check-release-mouse-button [msg] let snap-xcor round item 0 msg let snap-ycor round item 1 msg let is-destination-patch-illegal? true let this-player-number player-number let this-user-id user-id let currently-selected-birds-or-eggs (turtle-set birds eggs) with [selected? and is-bird-or-egg-owned-by-this-player? this-player-number] if any? currently-selected-birds-or-eggs [ let this-selected-bird-or-egg one-of currently-selected-birds-or-eggs let this-selected-is-an-egg? is-egg? this-selected-bird-or-egg let tag-for-this-destination-flag one-of selection-tags with [owned-by = this-player-number] let possible-destination-patch patch-at snap-xcor snap-ycor ask possible-destination-patch [set is-destination-patch-illegal? is-other-players-cage-or-occupied-site? this-player-number this-user-id ] ifelse is-destination-patch-illegal? [ ;; deselect all bird and start over in detecting selection deselect-all-my-birds-and-eggs this-player-number ] ;; the destination patch is not illegal, so assign destination patch to the bird [ ask currently-selected-birds-or-eggs [set destination-patch possible-destination-patch set-as-only-transporting] ask possible-destination-patch [ set reserved? true sprout 1 [ set breed destination-flags set owned-by this-user-id set color (lput 150 extract-rgb (player-tag-and-destination-flag-color this-player-number ) ) set size 1.0 ] ] ] ] end to set-as-only-selected set transporting? false set selected? true set breeding? false end to set-as-only-transporting set transporting? true set selected? false set breeding? false end to set-as-only-breeding set transporting? true set selected? false set breeding? false end to deselect-all-my-birds-and-eggs [my-player-number] ask (turtle-set birds eggs) with [selected?] [set selected? false] ask selection-tags with [owned-by = my-player-number] [die] end to remove-tags [bird-owned-by] ask selection-tags with [bird-owned-by = owned-by] [die] end to remove-destination-flags [bird-owned-by] ask destination-flags with [bird-owned-by = owned-by] [die] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; genotype & phenotype reporters ;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to-report inherited-first-genes let mother-loci (random 2) let father-loci (random 2) let mother-allele "" let father-allele "" ask parent-female [set mother-allele (item mother-loci first-genes)] ask parent-male [set father-allele (item father-loci first-genes)] report (word mother-allele father-allele) end to-report inherited-third-genes let mother-loci (random 2) let father-loci (random 2) let mother-allele "" let father-allele "" ask parent-female [set mother-allele (item mother-loci third-genes)] ask parent-male [set father-allele (item father-loci third-genes)] report (word mother-allele father-allele) end to-report inherited-second-genes let mother-loci (random 2) let father-loci (random 2) let mother-allele "" let father-allele "" ask parent-female [set mother-allele (item mother-loci second-genes)] ask parent-male [set father-allele (item father-loci second-genes)] report (word mother-allele father-allele) end to-report inherited-fourth-genes let mother-loci (random 2) let father-loci (random 2) let mother-allele "" let father-allele "" ask parent-female [set mother-allele (item mother-loci fourth-genes)] ask parent-male [set father-allele (item father-loci fourth-genes)] report (word mother-allele father-allele) end to-report inherited-sex-genes let mother-loci (random 2) let father-loci (random 2) let mother-allele "" let father-allele "" ask parent-female [set mother-allele (item mother-loci sex-gene)] ask parent-male [set father-allele (item father-loci sex-gene)] report (word mother-allele father-allele) end to-report random-first-genes ifelse random 2 = 0 [report "A"] [report "a"] end to-report random-second-genes ifelse random 2 = 0 [report "B"] [report "b"] end to-report random-third-genes ifelse random 2 = 0 [report "C"] [report "c"] end to-report random-fourth-genes ifelse random 2 = 0 [report "D"] [report "d"] end to-report random-sex-genes ;; sex chromosomes in birds are designated either W or Z ifelse random 2 = 0 [report "WZ"] [report "ZZ"] end to-report is-male? ;; male birds are the homozygote (this is unlike humans where the male is XY) ifelse sex-gene = "ZZ" [report true] [report false] end to-report is-female? ;; female birds are the heterozygote (this is unlike humans where the female is XX) ifelse sex-gene = "WZ" [report true] [report false] end to-report both-sexes-exist? ifelse (any? birds with [is-male?] and any? birds with [is-female?]) [report true] [report false] end to-report both-first-trait-alleles-exist? ifelse (frequency-allele-dominant-first-trait > 0 and frequency-allele-recessive-first-trait > 0) [report true] [report false] end to-report both-second-trait-alleles-exist? ifelse (frequency-allele-dominant-second-trait > 0 and frequency-allele-recessive-second-trait > 0) [report true] [report false] end to-report both-third-trait-alleles-exist? ifelse (frequency-allele-dominant-third-trait > 0 and frequency-allele-recessive-third-trait > 0) [report true] [report false] end to-report both-fourth-alleles-exist? ifelse (frequency-allele-dominant-fourth-trait > 0 and frequency-allele-recessive-fourth-trait > 0) [report true] [report false] end to-report how-many-target-traits ;; used to determine how many desirable traits a bird has, based on its genotype let #-target-traits 0 if first-genes = "aa" [set #-target-traits #-target-traits + 1] if second-genes = "bb" [set #-target-traits #-target-traits + 1] if third-genes = "cc" [set #-target-traits #-target-traits + 1] if fourth-genes = "dd" [set #-target-traits #-target-traits + 1] report #-target-traits end to-report lookup-phenotype-for-gene [x] let item-counter 0 let target-phenotype 0 let target-item 0 repeat length genes-to-phenotype [ ;; go through the entire genes to phenotype map if (item 0 (item item-counter genes-to-phenotype)) = x [set target-phenotype (item 1 (item item-counter genes-to-phenotype))] ;; when the genotype is find, assign the corresponding phenotype to target-phenotype set item-counter (item-counter + 1) ] set item-counter 0 report target-phenotype end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;; eligibility & state of bird/egg reporters ;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to-report has-one-mate-in-nest? [this-site-id] let birds-at-site-id birds-on patches with [site-id = this-site-id] let report? false let eligible-males birds-at-site-id with [is-male? and not selected? and not transporting? and not just-bred?] if (count eligible-males = 1) [ set report? true set parent-male one-of eligible-males ask eligible-males [set breeding? true] ] report report? end to-report in-cage? ifelse (patch-owned-by != 0) [report true] [report false] end to-report is-bird-or-egg-owned-by-this-player? [this-player-number] ifelse this-player-number = owned-by [report true] [report false] end to-report is-my-egg? [my-player-number] ifelse my-player-number = owned-by and breed = eggs [report true] [ report false] end to-report which-player-bird-or-egg-is-this? [bird] let this-is-owned-by 0 ask bird [set this-is-owned-by owned-by] report this-is-owned-by end to-report player-tag-and-destination-flag-color [this-player-number] let the-color 0 if this-player-number = 1 [set the-color player-1-tag-color] if this-player-number = 2 [set the-color player-2-tag-color] if this-player-number = 3 [set the-color player-3-tag-color] if this-player-number = 4 [set the-color player-4-tag-color] report the-color end to-report is-selectable-by-me? [my-player-number] ifelse not breeding? and not selected? and not transporting? and is-bird-or-egg-owned-by-this-player? my-player-number [report true] [report false] end to-report is-ready-for-mating? let response false if is-female? and is-at-mating-site? and not breeding? and not transporting? and not selected? and not just-bred? and destination-patch = nobody [set response true] report response end to-report is-at-mating-site? ifelse site-id != 0 [report true][report false] end to-report is-goal-bird-and-in-cage? ifelse ( first-genes = "aa" and second-genes = "bb" and third-genes = "cc" and fourth-genes = "dd" and sex-gene = "ZZ" and breed = birds and is-a-cage?) [report true] [report false] end to-report is-other-players-cage-or-occupied-site? [this-player-number this-user-id ] let validity? false if ((patch-owned-by >= 1 and patch-owned-by <= 4) and patch-owned-by != this-player-number) [set validity? true ] ;;You can not move a bird/egg to another players cage or dna sequencer if (any? other birds-here or any? other eggs-here) [set validity? true ] ;; You can not move a bird/egg on top of another bird/egg report validity? end to-report is-a-cage? ifelse (patch-owned-by > 0 and patch-owned-by <= 4) [report true] [report false] end to-report is-a-release-site? ifelse (patch-owned-by = 0 and site-id = 0) [report true] [report false] end to-report is-a-sequencer-site? ifelse (patch-owned-by = owned-by and any? DNA-sequencers-here) [report true] [report false] end to-report this-players-short-name [this-owned-by] let name-of-player "" if any? players with [player-number = this-owned-by] [ ask one-of players with [player-number = this-owned-by] [set name-of-player user-id ]] if length name-of-player > 6 [set name-of-player substring name-of-player 1 7 ] report name-of-player end to-report game-not-filled? ifelse count players with [not assigned?] < 4 [report true] [report false] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;; instructions for players ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to-report current-instruction-label report ifelse-value (current-instruction = 0) [ "press setup" ] [ (word current-instruction " / " length instructions) ] end to next-instruction show-instruction current-instruction + 1 end to previous-instruction show-instruction current-instruction - 1 end to show-instruction [ i ] if i >= 1 and i <= length instructions [ set current-instruction i clear-output foreach item (current-instruction - 1) instructions output-print ] end to-report instructions report [ [ "You will be running a selective breeding" "program, attempting to develop a breed " "of fancy looking birds." ] [ "There are 4 players working together on" "a team and you are one of them. Each " "player starts with 3 birds in six of the" "cages they own." ] [ "To breed birds, a male and female bird" "must be moved to one of the 6 breeding" "rectangles in the middle of the world." ] [ "To do this click on a bird and hold the" "mouse button down the entire time while" "you drag the cursor to the breeding" "rectangle. Then release the mouse button." "Eggs will appear where birds have bred." ] [ "You must move an egg back to your cage to " "hatch it. Birds that have mated also need" "to be returned to a cage before it is" "ready to mate again" ] [ "You can set an egg or a bird that you" "own free. To do so, click the mouse" "button, and hold and drag the egg or " "bird onto one of the grassy squares." "Then release the mouse button." ] [ "You ultimate goal is to breed the" "#-of-required-goal-birds, each" "having a blue head cap, pink chest," "purple wing and red tail." ] [ "See if you can accomplish your goal " "in less matings than other teams." "Press GO if you are ready to begin." "Good luck!" ] ] end ; Copyright 2011 Uri Wilensky. ; See Info tab for full copyright and license. @#$#@#$#@ GRAPHICS-WINDOW 455 55 1025 646 -1 -1 56.0 1 10 1 1 1 0 0 0 1 -4 5 -4 5 1 1 1 ticks 30.0 BUTTON 185 45 265 78 NIL setup NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 265 45 365 78 go/pause go T 1 T OBSERVER NIL NIL NIL NIL 1 OUTPUT 15 125 365 225 11 MONITOR 110 280 210 325 # of eggs laid number-offspring 17 1 11 MONITOR 215 280 365 325 # of birds/eggs released number-releases 17 1 11 PLOT 20 460 340 595 # of Recessive Alleles in Gene Pool # of selections # 0.0 10.0 0.0 20.0 true true "" "" PENS "a" 1.0 0 -8990512 true "plotxy number-selections frequency-allele-recessive-first-trait" "if new-selection-event-occurred? [plotxy number-selections frequency-allele-recessive-first-trait]" "b" 1.0 0 -2674135 true "plotxy number-selections frequency-allele-recessive-second-trait" "if new-selection-event-occurred? [plotxy number-selections frequency-allele-recessive-second-trait]" "c" 1.0 0 -1664597 true "plotxy number-selections frequency-allele-recessive-third-trait" "if new-selection-event-occurred? [plotxy number-selections frequency-allele-recessive-third-trait]" "d" 1.0 0 -7858858 true "plotxy number-selections frequency-allele-recessive-fourth-trait" "if new-selection-event-occurred? [plotxy number-selections frequency-allele-recessive-fourth-trait]" PLOT 20 330 340 460 # of Dominant Alleles in Gene Pool # of selections # 0.0 10.0 0.0 20.0 true true "" "" PENS "A" 1.0 0 -16777216 true "plotxy number-selections frequency-allele-dominant-first-trait" "if new-selection-event-occurred? \n[plotxy number-selections frequency-allele-dominant-first-trait]" "B" 1.0 0 -3026479 true "plotxy number-selections frequency-allele-dominant-second-trait" "if new-selection-event-occurred? \n[plotxy number-selections frequency-allele-dominant-second-trait]" "C" 1.0 0 -3889007 true "plotxy number-selections frequency-allele-dominant-third-trait" "if new-selection-event-occurred? \n[plotxy number-selections frequency-allele-dominant-third-trait]" "D" 1.0 0 -9276814 true "plotxy number-selections frequency-allele-dominant-fourth-trait" "if new-selection-event-occurred? \n[plotxy number-selections frequency-allele-dominant-fourth-trait]" PLOT 20 595 425 730 # of Birds with # of Desirable Variations # of selections # birds 0.0 10.0 0.0 10.0 true true "" "" PENS "1 variation" 1.0 0 -4079321 true "plotxy number-selections #-birds-with-1-target-trait" "if new-selection-event-occurred? [plotxy number-selections #-birds-with-1-target-trait]" "2 variations" 1.0 0 -8330359 true "plotxy number-selections #-birds-with-2-target-traits" "if new-selection-event-occurred? [plotxy number-selections #-birds-with-2-target-traits]" "3 variations" 1.0 0 -12087248 true "plotxy number-selections #-birds-with-3-target-traits" "if new-selection-event-occurred? [plotxy number-selections #-birds-with-3-target-traits]" "4 variations" 1.0 0 -14333415 true "plotxy number-selections #-birds-with-4-target-traits" "if new-selection-event-occurred? [plotxy number-selections #-birds-with-4-target-traits]" SLIDER 195 10 365 43 max-#-of-DNA-tests max-#-of-DNA-tests 0 36 16 1 1 NIL HORIZONTAL MONITOR 200 80 365 125 # of DNA tests remaining sequencings-left 17 1 11 MONITOR 370 340 453 385 Player 1 player-1 17 1 11 MONITOR 700 10 785 55 Player 2 player-2 17 1 11 MONITOR 1030 345 1109 390 Player 3 player-3 17 1 11 MONITOR 695 645 788 690 Player 4 player-4 17 1 11 MONITOR 15 80 200 125 # goal birds you have bred number-of-goal-birds 17 1 11 SLIDER 15 10 200 43 #-of-required-goal-birds #-of-required-goal-birds 1 24 12 1 1 NIL HORIZONTAL MONITOR 15 280 105 325 # of matings number-matings 17 1 11 BUTTON 245 230 365 263 NIL next-instruction NIL 1 T OBSERVER NIL NIL NIL NIL 0 BUTTON 15 230 155 263 NIL previous-instruction NIL 1 T OBSERVER NIL NIL NIL NIL 0 MONITOR 155 230 250 275 instruction # current-instruction-label 17 1 11 SLIDER 15 45 180 78 #-of-players #-of-players 1 4 4 1 1 NIL HORIZONTAL @#$#@#$#@ ## WHAT IS IT? This is a model of a selective breeding program of birds. In the scenario presented in the model the user assumes the role of a bird breeder, whose goal is to breed a line of "fancy" looking birds through managing a selective breeding program with other breeders (players). ## HOW IT WORKS The birds have a simple genetic representation for five traits: Crest color, wing color, chest color, tail color, and sex. These traits are represented with genes that have one of two possible alleles each (A or a, B or b, C or c, D or d, and W or Z, for the traits listed above). Upper case letters represent dominant alleles and lower case represent recessive alleles?. Therefore the three combinations AA, Aa, and aA result in expression of the trait for A (e.g. gray crest), and only aa results in the expression of the trait for a (e.g. red crest). Males and Females are determined by whether the bird has ZZ (male) or WZ (female) genetic information. One trait, crest color, is sex linked. Male birds (ZZ) display a crest on their head, while females (WZ) do not (though they still carry the genetic information for how it should be expressed if they were male). _Here is the genotype to phenotype mapping:_ Crest color: (AA, Aa, aA) grey or (aa) blue Wing color: (BB, Bb, bB) grey or (bb) purple Chest color: (CC, Cc, cC) grey or (cc) pink Tail color: (DD, Dd, dD) grey or (dd) red Sex: ZZ male or WZ female Along the edge of the WORLD & VIEW are cages to store birds in. In the middle of the WORLD & VIEW are six sites to breed birds in. In the corner of the model is a DNA sequencer that can be used to discover the genotype of a bird. In the rest of the model are spaces with grass in them where birds or eggs can put to be released into the wild. ## HOW TO USE IT 'Mirror 2D view on clients' MUST be ticked before learners connect their HubNet clients to the model. If learners connect before this is ticked, ask them to disconnect, tick the 'Mirror 2D...' box, and ask them to reconnect. There are 4 players in this selective breeding scenario. Each player connects to the model using HubNet. Each player starts with 3 birds of their own in six cages along the sides of the model. By click-and-dragging their birds to each of the 6 breeding locations (dark gray and light gray rectangles) in the middle of the world, players can breed new birds. In order to hatch the resulting eggs, players must click-and-drag each egg to one of their cages. The genetic makeup of the new birds will reflect the makeup of its parents. _**How do you determine which birds and eggs are yours?**_ Birds and eggs have numbers (1-4) corresponding to the player number that owns them. You can only move birds and eggs that are your player number. _**How do you breed birds?**_ Move one male and one female bird into a breeding location. Hearts will appear on the birds, indicating they are ready to mate. When two birds with hearts of opposite genders are at a breeding location, they will breed and lay eggs. After breeding, colored arrows will appear on the birds indicating that they must return to their cages before being ready to return to a new breeding site to breed again. To hatch the newly laid eggs, players must drag the eggs back to their cages. As soon as an egg is put in a player’s cage, the egg is hatched, and the player can decide to keep the bird or set it free. Ownership of eggs is determined by the ownership of the breeding birds: If a player owns both birds, all the eggs will belong to that player, but if two birds belonging to two different learners breed, each player will own half of the eggs. _**How do you get rid of extra birds or eggs?**_ To set a bird or egg free, just click on it and drag it into the green spaces with grass shapes in them and release the mouse button. You can only set birds free or remove eggs if you own them (they have the same player number on them as you do). If you move an egg to a breeding site and another bird is there, the egg will disappear (the bird that is there destroys it). Likewise if you move a new non-parent bird to a mating site that has eggs in it still, the new bird will destroy the eggs that are at that nesting site as it gets ready to mate. _**How can you find out the genetic information for a given bird or egg?**_ You can drag a bird or an egg to the corner location that has a picture of a test tube rack is numbered the same as your player number. That is your DNA sequencer. If your team of players has any DNA sequencings left, then the bird or egg you drag to the sequencer will be labeled with the genotype of that organism. Eggs that are dragged to the DNA sequencer also hatch upon arriving there. There is a limit to the number of times that your team can do this (set by max-#-of-DNA-tests). _**How can you tell the male birds apart from the female birds?**_ The male birds have a crown of feather on their head, but the females do not. **Buttons:** SETUP: Press this first to assign a new batch of starting birds to the players. GO: Press this second to start allowing the players to interact with the shared interface in the breeding challenge NEXT-INSTRUCTION: Use this to display the next instruction about how to user the interface and mouse interactions with the birds. PREVIOUS-INSTRUCTION: : Use this to display the previous instruction about how to user the interface and mouse interactions with the birds. **Sliders:** #-OF-REQUIRED-GOAL-BIRDS sets the number of goal birds that must be accumulated in the player cages in order to successfully complete the scenario. MAX-#-OF-DNA-TEST sets the maximum limit of birds or eggs that can have their genotype shown when dragged to a DNA sequencing patch. **Monitors: ** DNA-TESTS-REMAINING indicates how many times left that you (or another player) can still drag an egg or bird to a DNA sequencer and get the genotype to appear on that agent. MAX-#-OF-DNA-TEST sets the maximum limit. #-OF-REQUIRED-GOAL-BIRDS indicates how many goal birds have been accumulated in the player cages. INSTRUCTION-#: displays which instruction is being displayed out of how many total instructions there are to view. # OF MATINGS: keeps track of the number of times birds were mated together # OF EGGS LAID: keeps track of the eggs laid. # OF BIRDS/EGGS RELEASED: keeps track of the number of birds or eggs you released from the world. **Graphs:** NUMBER OF RECESSIVE ALLELES IN GENE POOL graphs the number of recessive alleles (a, b, c, and d) in the gene pool vs. the number of selections (the sum of the # of birds/eggs released + # of eggs hatched). NUMBER OF DOMINANT ALLELES IN GENE POOL graphs the number of dominant alleles (A, B, C, and D) in the gene pool vs. the number of selections (the sum of the # of birds/eggs released + # of eggs hatched). NUMBER OF BIRDS WITH # OF DESIRABLE VARIATIONS graphs all the phenotype frequencies in the population. It graphs the number of birds that show 1, 2, 3, and 4 of the 4 possible desirable variations in the traits that you are breeding for. ## THINGS TO NOTICE Even though birds produce four eggs when they mate, the four eggs may or may not produce the expected probabilities of a theoretical Punnett square. This is because the expected probabilities represent what would result after an infinite set of crosses. If additional birds occupy a nesting site, then less than four eggs will be laid, since fewer patches are available. ## THINGS TO TRY See if you can breed for the fancy bird in the least number of generations. Write down the breeding plan you followed to create a line of the fancy bird. Create a pedigree diagram to show the series of generations and breeding events that led to the fancy bird. Track the changes in the frequency of recessive and dominant alleles. Compare the general trends in the graph to the fluctuations that appear. What are some things that cause the fluctuations? ## EXTENDING THE MODEL The model shows one scenarios of breeding birds. The bird shapes could be changed to show breeding of other virtual creatures (reptiles, cats, fish, etc) ## NETLOGO FEATURES Bird Breeders uses NetLogo lists as maps to easily keep track of how genotypes relate to phenotypes. The order of how breeds are defined, determine which breed appears on top of the others in the WORLD & VIEW. Earlier defined breeds (such as grasses) are on the bottom layer. This allows later defined breeds (such as eggs or birds) to move across and in front of them as the travel from cages to breeding sites. ## RELATED MODELS Plant Hybridization and Fish Tank Genetic Drift from the BEAGLE curricular folder. ## CREDITS AND REFERENCES This model is a part of the BEAGLE curriculum (http://ccl.northwestern.edu/simevolution/beagle.shtml) ## HOW TO CITE If you mention this model in a publication, we ask that you include these citations for the model itself and for the NetLogo software: * Novak, M. and Wilensky, U. (2011). NetLogo Bird Breeders model. http://ccl.northwestern.edu/netlogo/models/BirdBreeders. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL. * Wilensky, U. (1999). NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL. ## COPYRIGHT AND LICENSE Copyright 2011 Uri Wilensky. ![CC BY-NC-SA 3.0](http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png) This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA. Commercial licenses are also available. To inquire about commercial licenses, please contact Uri Wilensky at uri@northwestern.edu. @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 bird false 0 Polygon -16777216 true false 0 128 45 98 75 98 105 128 150 128 240 143 285 128 285 143 300 158 240 158 195 173 255 203 210 203 150 218 90 203 60 188 45 143 Polygon -7500403 true true 0 120 45 90 75 90 105 120 150 120 240 135 285 120 285 135 300 150 240 150 195 165 255 195 210 195 150 210 90 195 60 180 45 135 Circle -16777216 true false 38 98 14 bird side false 0 Polygon -7500403 true true 0 120 45 90 75 90 105 120 150 120 240 135 285 120 285 135 300 150 240 150 195 165 255 195 210 195 150 210 90 195 60 180 45 135 Circle -16777216 true false 38 98 14 bird-all false 0 Polygon -2674135 true false 45 90 15 60 45 75 30 45 60 75 60 30 75 75 90 45 90 75 120 60 90 90 135 90 90 105 Polygon -7500403 true true 0 120 45 90 75 90 105 120 150 120 240 135 285 120 285 135 300 150 240 150 195 165 255 195 210 195 150 210 90 195 60 180 45 135 Circle -16777216 true false 38 98 14 Polygon -2674135 true false 255 195 195 165 165 150 120 150 150 180 210 195 Polygon -2674135 true false 60 180 54 163 105 180 150 210 90 195 Polygon -2674135 true false 240 150 300 150 285 135 285 120 240 135 255 135 bird-breast false 1 Polygon -2674135 true true 55 196 76 187 105 195 150 240 90 225 60 210 bird-cap false 1 Polygon -16777216 true false 46 115 16 85 46 100 31 70 61 100 61 55 76 100 91 70 91 100 121 85 91 115 136 115 91 130 Polygon -2674135 true true 45 120 15 90 45 105 30 75 60 105 60 60 75 105 90 75 90 105 120 90 90 120 135 120 90 135 bird-ready-to-go-home-1 false 0 Polygon -16777216 true false 0 158 45 128 75 128 105 158 150 158 240 173 285 158 285 173 300 188 240 188 195 203 255 233 210 233 150 248 90 233 60 218 45 173 Polygon -7500403 true true 0 150 45 120 75 120 105 150 150 150 240 165 285 150 285 165 300 180 240 180 195 195 255 225 210 225 150 240 90 225 60 210 45 165 Circle -16777216 true false 38 128 14 Rectangle -2064490 true false 29 245 60 265 Polygon -2064490 true false 30 285 30 225 0 255 bird-ready-to-go-home-2 false 0 Polygon -16777216 true false 0 158 45 128 75 128 105 158 150 158 240 173 285 158 285 173 300 188 240 188 195 203 255 233 210 233 150 248 90 233 60 218 45 173 Polygon -7500403 true true 0 150 45 120 75 120 105 150 150 150 240 165 285 150 285 165 300 180 240 180 195 195 255 225 210 225 150 240 90 225 60 210 45 165 Circle -16777216 true false 38 128 14 Rectangle -13840069 true false 35 254 55 285 Polygon -13840069 true false 15 255 75 255 45 225 bird-ready-to-go-home-3 false 0 Polygon -16777216 true false 0 158 45 128 75 128 105 158 150 158 240 173 285 158 285 173 300 188 240 188 195 203 255 233 210 233 150 248 90 233 60 218 45 173 Polygon -7500403 true true 0 150 45 120 75 120 105 150 150 150 240 165 285 150 285 165 300 180 240 180 195 195 255 225 210 225 150 240 90 225 60 210 45 165 Circle -16777216 true false 38 128 14 Rectangle -6459832 true false 0 245 31 265 Polygon -6459832 true false 30 285 30 225 60 255 bird-ready-to-go-home-4 false 0 Polygon -16777216 true false 0 158 45 128 75 128 105 158 150 158 240 173 285 158 285 173 300 188 240 188 195 203 255 233 210 233 150 248 90 233 60 218 45 173 Polygon -7500403 true true 0 150 45 120 75 120 105 150 150 150 240 165 285 150 285 165 300 180 240 180 195 195 255 225 210 225 150 240 90 225 60 210 45 165 Circle -16777216 true false 38 128 14 Rectangle -14835848 true false 35 240 55 271 Polygon -14835848 true false 15 270 75 270 45 300 bird-ready-to-mate false 0 Polygon -16777216 true false 0 158 45 128 75 128 105 158 150 158 240 173 285 158 285 173 300 188 240 188 195 203 255 233 210 233 150 248 90 233 60 218 45 173 Circle -2674135 true false 15 240 30 Circle -2674135 true false 45 240 30 Polygon -2674135 true false 15 260 46 296 75 260 Polygon -7500403 true true 0 150 45 120 75 120 105 150 150 150 240 165 285 150 285 165 300 180 240 180 195 195 255 225 210 225 150 240 90 225 60 210 45 165 Circle -16777216 true false 38 128 14 bird-tail false 1 Polygon -16777216 true false 239 189 298 202 284 174 283 157 239 174 254 174 Polygon -2674135 true true 236 179 300 195 281 164 285 135 236 164 251 164 bird-waiting false 0 Polygon -16777216 true false 0 158 45 128 75 128 105 158 150 158 240 173 285 158 285 173 300 188 240 188 195 203 255 233 210 233 150 248 90 233 60 218 45 173 Polygon -7500403 true true 0 150 45 120 75 120 105 150 150 150 240 165 285 150 285 165 300 180 240 180 195 195 255 225 210 225 150 240 90 225 60 210 45 165 Circle -16777216 true false 38 128 14 bird-wing false 1 Polygon -2674135 true true 270 225 195 180 150 165 120 180 135 195 210 225 Line -16777216 false 120 180 135 195 Line -16777216 false 135 195 210 225 Line -16777216 false 210 225 270 225 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 110 75 80 Line -7500403 true 150 100 80 30 Line -7500403 true 150 100 220 30 butterfly true 0 Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240 Polygon -7500403 true true 150 165 89 198 75 225 75 255 105 270 135 255 150 240 Polygon -7500403 true true 139 148 100 105 55 90 25 90 10 105 10 135 25 180 40 195 85 194 139 163 Polygon -7500403 true true 162 150 200 105 245 90 275 90 290 105 290 135 275 180 260 195 215 195 162 165 Polygon -16777216 true false 150 255 135 225 120 150 135 120 150 105 165 120 180 150 165 225 Circle -16777216 true false 135 90 30 Line -16777216 false 150 105 195 60 Line -16777216 false 150 105 105 60 cage false 0 Rectangle -16777216 false false 0 0 300 300 car false 0 Polygon -7500403 true true 300 180 279 164 261 144 240 135 226 132 213 106 203 84 185 63 159 50 135 50 75 60 0 150 0 165 0 225 300 225 300 180 Circle -16777216 true false 180 180 90 Circle -16777216 true false 30 180 90 Polygon -16777216 true false 162 80 132 78 134 135 209 135 194 105 189 96 180 89 Circle -7500403 true true 47 195 58 Circle -7500403 true true 195 195 58 circle false 0 Circle -7500403 true true 0 0 300 circle 2 false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 cow false 0 Polygon -7500403 true true 200 193 197 249 179 249 177 196 166 187 140 189 93 191 78 179 72 211 49 209 48 181 37 149 25 120 25 89 45 72 103 84 179 75 198 76 252 64 272 81 293 103 285 121 255 121 242 118 224 167 Polygon -7500403 true true 73 210 86 251 62 249 48 208 Polygon -7500403 true true 25 114 16 195 9 204 23 213 25 200 39 123 cylinder false 0 Circle -7500403 true true 0 0 300 dot false 0 Circle -7500403 true true 90 90 120 dragon-chest false 13 Polygon -2064490 true true 105 90 120 120 120 150 120 180 105 210 120 240 120 270 150 285 90 285 45 240 60 180 90 150 105 120 96 91 Line -16777216 false 49 240 118 240 Line -16777216 false 60 180 120 180 Line -16777216 false 75 270 120 270 Line -16777216 false 90 150 120 150 Line -16777216 false 105 120 120 120 Line -16777216 false 52 210 106 210 dragon-tail-rope false 0 Polygon -16777216 true false 240 285 263 264 283 240 289 218 281 206 266 209 255 195 281 193 297 207 298 228 290 248 273 268 239 289 dragon-tail-rope-spade false 0 Polygon -16777216 true false 207 297 237 252 237 282 267 297 Polygon -16777216 true false 236 278 263 264 283 240 289 218 281 206 266 209 255 195 281 193 297 207 298 228 290 248 273 268 239 289 dragon-tail-spade false 0 Polygon -16777216 true false 260 202 233 181 293 196 248 241 dragon-tails false 0 Polygon -10899396 true false 207 297 237 252 237 282 267 297 Polygon -10899396 true false 236 278 263 264 283 240 289 218 281 206 266 209 255 195 281 193 297 207 298 228 290 248 273 268 239 289 Polygon -10899396 true false 260 202 233 181 293 196 248 241 dragon-teeth false 0 Polygon -1 true false 45 60 30 60 30 120 Polygon -1 true false 75 60 60 60 60 120 dragon-wing-female false 2 Polygon -2674135 true false 36 52 43 79 36 96 25 107 39 101 46 95 53 108 62 113 56 93 47 72 49 56 Line -955883 true -60 255 -45 270 Line -955883 true -60 255 -45 270 dragon-wing-male false 2 Polygon -1 true false 15 60 15 105 30 60 Polygon -1 true false 60 60 60 105 75 60 Line -955883 true -60 255 -45 270 Line -955883 true -60 255 -45 270 egg false 1 Polygon -16777216 true false 45 150 46 178 57 194 65 205 88 216 157 238 187 240 224 231 249 208 263 172 264 154 Polygon -1 true false 38 143 39 115 50 99 58 88 81 77 150 55 180 53 217 62 242 85 256 121 257 139 Polygon -16777216 true false 45 154 46 137 57 121 65 110 88 99 157 77 187 75 224 84 249 107 263 143 264 161 Polygon -2674135 true true 37 140 38 168 49 184 57 195 80 206 149 228 179 230 216 221 241 198 255 162 256 144 Polygon -2674135 true true 37 146 38 129 49 113 57 102 80 91 149 69 179 67 216 76 241 99 255 135 256 153 egg-ready-to-go-home-1 false 1 Polygon -16777216 true false 45 150 46 178 57 194 65 205 88 216 157 238 187 240 224 231 249 208 263 172 264 154 Polygon -1 true false 38 143 39 115 50 99 58 88 81 77 150 55 180 53 217 62 242 85 256 121 257 139 Polygon -16777216 true false 45 154 46 137 57 121 65 110 88 99 157 77 187 75 224 84 249 107 263 143 264 161 Polygon -2674135 true true 37 140 38 168 49 184 57 195 80 206 149 228 179 230 216 221 241 198 255 162 256 144 Polygon -2674135 true true 37 146 38 129 49 113 57 102 80 91 149 69 179 67 216 76 241 99 255 135 256 153 Polygon -2064490 true false 0 255 45 300 45 210 Rectangle -2064490 true false 45 240 90 270 egg-ready-to-go-home-2 false 1 Polygon -16777216 true false 45 150 46 178 57 194 65 205 88 216 157 238 187 240 224 231 249 208 263 172 264 154 Polygon -1 true false 38 143 39 115 50 99 58 88 81 77 150 55 180 53 217 62 242 85 256 121 257 139 Polygon -16777216 true false 45 154 46 137 57 121 65 110 88 99 157 77 187 75 224 84 249 107 263 143 264 161 Polygon -2674135 true true 37 140 38 168 49 184 57 195 80 206 149 228 179 230 216 221 241 198 255 162 256 144 Polygon -2674135 true true 37 146 38 129 49 113 57 102 80 91 149 69 179 67 216 76 241 99 255 135 256 153 Polygon -13840069 true false 45 210 0 255 90 255 Rectangle -13840069 true false 30 255 60 300 egg-ready-to-go-home-3 false 1 Polygon -16777216 true false 45 150 46 178 57 194 65 205 88 216 157 238 187 240 224 231 249 208 263 172 264 154 Polygon -1 true false 38 143 39 115 50 99 58 88 81 77 150 55 180 53 217 62 242 85 256 121 257 139 Polygon -16777216 true false 45 154 46 137 57 121 65 110 88 99 157 77 187 75 224 84 249 107 263 143 264 161 Polygon -2674135 true true 37 140 38 168 49 184 57 195 80 206 149 228 179 230 216 221 241 198 255 162 256 144 Polygon -2674135 true true 37 146 38 129 49 113 57 102 80 91 149 69 179 67 216 76 241 99 255 135 256 153 Polygon -6459832 true false 90 255 45 210 45 300 Rectangle -6459832 true false 0 240 45 270 egg-ready-to-go-home-4 false 1 Polygon -16777216 true false 45 150 46 178 57 194 65 205 88 216 157 238 187 240 224 231 249 208 263 172 264 154 Polygon -1 true false 38 143 39 115 50 99 58 88 81 77 150 55 180 53 217 62 242 85 256 121 257 139 Polygon -16777216 true false 45 154 46 137 57 121 65 110 88 99 157 77 187 75 224 84 249 107 263 143 264 161 Polygon -2674135 true true 37 140 38 168 49 184 57 195 80 206 149 228 179 230 216 221 241 198 255 162 256 144 Polygon -2674135 true true 37 146 38 129 49 113 57 102 80 91 149 69 179 67 216 76 241 99 255 135 256 153 Polygon -13791810 true false 45 300 0 255 90 255 Rectangle -13791810 true false 30 210 60 255 empty true 0 face happy false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 255 90 239 62 213 47 191 67 179 90 203 109 218 150 225 192 218 210 203 227 181 251 194 236 217 212 240 face neutral false 0 Circle -7500403 true true 8 7 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Rectangle -16777216 true false 60 195 240 225 face sad false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 168 90 184 62 210 47 232 67 244 90 220 109 205 150 198 192 205 210 220 227 242 251 229 236 206 212 183 fish false 0 Polygon -1 true false 44 131 21 87 15 86 0 120 15 150 0 180 13 214 20 212 45 166 Polygon -1 true false 135 195 119 235 95 218 76 210 46 204 60 165 Polygon -1 true false 75 45 83 77 71 103 86 114 166 78 135 60 Polygon -7500403 true true 30 136 151 77 226 81 280 119 292 146 292 160 287 170 270 195 195 210 151 212 30 166 Circle -16777216 true false 215 106 30 flag false 0 Circle -7500403 false true 116 116 67 Polygon -7500403 true true 120 165 75 150 120 135 Polygon -7500403 true true 135 120 150 75 165 120 Polygon -7500403 true true 180 135 225 150 180 165 Polygon -7500403 true true 165 180 150 225 135 180 flower false 0 Polygon -10899396 true false 135 120 165 165 180 210 180 240 150 300 165 300 195 240 195 195 165 135 Circle -7500403 true true 85 132 38 Circle -7500403 true true 130 147 38 Circle -7500403 true true 192 85 38 Circle -7500403 true true 85 40 38 Circle -7500403 true true 177 40 38 Circle -7500403 true true 177 132 38 Circle -7500403 true true 70 85 38 Circle -7500403 true true 130 25 38 Circle -7500403 true true 96 51 108 Circle -16777216 true false 113 68 74 Polygon -10899396 true false 189 233 219 188 249 173 279 188 234 218 Polygon -10899396 true false 180 255 150 210 105 210 75 240 135 240 grass false 0 Polygon -7500403 true true 120 210 150 225 165 210 165 165 165 60 150 0 150 75 120 165 Polygon -10899396 true false 150 210 150 225 165 240 180 240 195 225 195 150 225 90 255 60 300 30 225 60 165 120 150 165 Polygon -13840069 true false 90 225 105 240 120 240 150 225 135 165 120 120 90 75 45 45 15 30 60 75 90 120 105 165 Polygon -13840069 true false 270 180 210 210 195 225 180 240 150 240 150 210 180 195 225 180 Polygon -7500403 true true 0 210 45 210 90 225 105 240 135 240 150 225 120 195 60 195 heart false 0 Circle -7500403 true true 135 43 122 Circle -7500403 true true 43 43 122 Polygon -7500403 true true 255 120 240 150 210 180 180 210 150 240 146 135 Line -7500403 true 150 209 151 80 Polygon -7500403 true true 45 120 60 150 90 180 120 210 150 240 154 135 house false 0 Rectangle -7500403 true true 45 120 255 285 Rectangle -16777216 true false 120 210 180 285 Polygon -7500403 true true 15 120 150 15 285 120 Line -16777216 false 30 120 270 120 karyotype-tag false 0 leaf false 0 Polygon -7500403 true true 150 210 135 195 120 210 60 210 30 195 60 180 60 165 15 135 30 120 15 105 40 104 45 90 60 90 90 105 105 120 120 120 105 60 120 60 135 30 150 15 165 30 180 60 195 60 180 120 195 120 210 105 240 90 255 90 263 104 285 105 270 120 285 135 240 165 240 180 270 195 240 210 180 210 165 195 Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195 line true 0 Line -7500403 true 150 0 150 300 line half true 0 Line -7500403 true 150 0 150 150 pentagon false 0 Polygon -7500403 true true 150 15 15 120 60 285 240 285 285 120 person false 0 Circle -7500403 true true 110 5 80 Polygon -7500403 true true 105 90 120 195 90 285 105 300 135 300 150 225 165 300 195 300 210 285 180 195 195 90 Rectangle -7500403 true true 127 79 172 94 Polygon -7500403 true true 195 90 240 150 225 180 165 105 Polygon -7500403 true true 105 90 60 150 75 180 135 105 plant false 0 Rectangle -7500403 true true 135 90 165 300 Polygon -7500403 true true 135 255 90 210 45 195 75 255 135 285 Polygon -7500403 true true 165 255 210 210 255 195 225 255 165 285 Polygon -7500403 true true 135 180 90 135 45 120 75 180 135 210 Polygon -7500403 true true 165 180 165 210 225 180 255 120 210 135 Polygon -7500403 true true 135 105 90 60 45 45 75 105 135 135 Polygon -7500403 true true 165 105 165 135 225 105 255 45 210 60 Polygon -7500403 true true 135 90 120 45 150 15 180 45 165 90 reptile-body false 2 Circle -1 true false 21 10 40 Polygon -955883 true true 45 30 1 50 15 60 45 60 75 75 90 60 105 120 90 150 60 180 45 240 90 285 150 285 210 255 225 225 255 210 270 210 255 195 225 195 180 210 165 225 150 225 165 165 150 105 120 45 90 30 105 0 75 15 75 30 60 30 60 15 30 0 Circle -1 true false 45 10 40 Circle -16777216 true false 46 22 14 Line -955883 true -60 255 -45 270 Line -955883 true -60 255 -45 270 Circle -16777216 true false 20 23 14 reptile-both-spine-scales false 2 Polygon -10899396 true false 107 50 122 20 152 20 152 50 122 65 Polygon -1184463 true false 126 67 141 37 171 37 171 67 141 82 Polygon -10899396 true false 136 93 151 63 181 63 181 93 151 108 Polygon -1184463 true false 148 119 163 89 193 89 193 119 163 134 Polygon -10899396 true false 150 150 165 120 195 120 195 150 165 165 Polygon -1184463 true false 150 180 165 150 195 150 195 180 165 195 Line -955883 true -60 255 -45 270 Line -955883 true -60 255 -45 270 reptile-green-spine-scales false 2 Polygon -10899396 true false 107 50 122 20 152 20 152 50 122 65 Polygon -10899396 true false 136 93 151 63 181 63 181 93 151 108 Polygon -10899396 true false 150 150 165 120 195 120 195 150 165 165 Line -955883 true -60 255 -45 270 Line -955883 true -60 255 -45 270 reptile-yellow-spine-scales false 2 Polygon -1184463 true false 126 67 141 37 171 37 171 67 141 82 Polygon -1184463 true false 148 119 163 89 193 89 193 119 163 134 Polygon -1184463 true false 150 180 165 150 195 150 195 180 165 195 Line -955883 true -60 255 -45 270 Line -955883 true -60 255 -45 270 rooster-all false 0 Polygon -955883 true false 45 30 15 45 45 60 60 165 135 240 150 240 180 210 270 180 240 135 135 120 105 75 90 45 60 30 Circle -16777216 true false 38 38 14 Polygon -2674135 true false 240 180 195 165 165 150 120 150 150 180 210 195 Polygon -2674135 true false 45 30 30 0 45 15 45 0 60 15 75 0 75 15 90 0 73 39 Polygon -2674135 true false 31 50 25 75 33 99 49 78 46 61 Polygon -2674135 true false 225 135 240 75 270 30 300 30 285 45 300 45 285 60 285 90 300 75 285 105 300 105 285 120 300 135 285 150 285 165 270 165 270 180 255 180 240 150 Line -1184463 false 135 240 120 285 Line -1184463 false 150 240 145 270 Line -1184463 false 120 285 75 285 Line -1184463 false 120 285 105 300 Line -1184463 false 120 285 150 300 Line -1184463 false 146 269 171 277 Line -1184463 false 145 270 130 270 site false 0 Rectangle -7500403 true true 0 0 300 300 site-ne false 0 Rectangle -7500403 true true 0 0 300 300 Line -16777216 false 300 300 300 0 Line -16777216 false 0 0 300 0 site-new false 0 Rectangle -7500403 true true 0 0 300 300 site-nw false 0 Rectangle -7500403 true true 0 0 300 300 Line -16777216 false 0 300 0 0 Line -16777216 false 0 0 300 0 site-se false 0 Rectangle -7500403 true true 0 0 300 300 Line -16777216 false 300 300 300 0 Line -16777216 false -15 300 285 300 site-sw false 0 Rectangle -7500403 true true 0 0 300 300 Line -16777216 false 0 300 0 0 Line -16777216 false 0 300 300 300 square false 0 Rectangle -7500403 true true 30 30 270 270 square 2 false 0 Rectangle -7500403 true true 30 30 270 270 Rectangle -16777216 true false 60 60 240 240 star false 0 Polygon -7500403 true true 151 1 185 108 298 108 207 175 242 282 151 216 59 282 94 175 3 108 116 108 tag true 0 Circle -7500403 false true 0 0 298 Polygon -7500403 true true 300 135 255 150 300 165 Polygon -7500403 true true 135 0 150 45 165 0 Polygon -7500403 true true 165 300 150 255 135 300 Polygon -7500403 true true 0 165 45 150 0 135 target false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 Circle -7500403 true true 60 60 180 Circle -16777216 true false 90 90 120 Circle -7500403 true true 120 120 60 test-tubes false 8 Circle -7500403 false false 46 37 58 Circle -7500403 false false 121 37 58 Circle -7500403 false false 196 37 58 Circle -11221820 true true 45 210 60 Circle -7500403 false false 45 211 60 Rectangle -11221820 true true 45 165 105 240 Line -16777216 false 165 90 180 90 Line -16777216 false 165 150 180 150 Line -16777216 false 165 180 180 180 Circle -11221820 true true 45 135 60 Circle -7500403 false false 45 135 60 Circle -16777216 true false 45 30 60 Circle -955883 true false 120 210 60 Circle -1184463 true false 195 210 60 Circle -7500403 false false 120 212 60 Circle -7500403 false false 195 212 60 Rectangle -955883 true false 120 165 180 240 Rectangle -1184463 true false 195 165 255 240 Circle -955883 true false 120 135 60 Circle -1184463 true false 195 135 60 Circle -7500403 false false 120 135 60 Circle -7500403 false false 195 135 60 Circle -16777216 true false 120 30 60 Circle -16777216 true false 195 30 60 Rectangle -16777216 true false 45 30 105 60 Rectangle -16777216 true false 120 30 180 60 Rectangle -16777216 true false 195 30 255 60 Circle -16777216 true false 45 8 60 Circle -16777216 true false 120 8 60 Circle -16777216 true false 195 8 60 Line -7500403 false 45 30 45 240 Line -7500403 false 105 30 105 240 Line -7500403 false 120 30 120 240 Line -7500403 false 180 30 180 240 Line -7500403 false 195 30 195 240 Line -7500403 false 255 30 255 240 Circle -7500403 false false 48 4 54 Circle -7500403 false false 123 4 54 Circle -7500403 false false 198 4 54 Rectangle -16777216 false false 0 0 300 300 tree false 0 Circle -7500403 true true 118 3 94 Rectangle -6459832 true false 120 195 180 300 Circle -7500403 true true 65 21 108 Circle -7500403 true true 116 41 127 Circle -7500403 true true 45 90 120 Circle -7500403 true true 104 74 152 triangle false 0 Polygon -7500403 true true 150 30 15 255 285 255 triangle 2 false 0 Polygon -7500403 true true 150 30 15 255 285 255 Polygon -16777216 true false 151 99 225 223 75 224 truck false 0 Rectangle -7500403 true true 4 45 195 187 Polygon -7500403 true true 296 193 296 150 259 134 244 104 208 104 207 194 Rectangle -1 true false 195 60 195 105 Polygon -16777216 true false 238 112 252 141 219 141 218 112 Circle -16777216 true false 234 174 42 Rectangle -7500403 true true 181 185 214 194 Circle -16777216 true false 144 174 42 Circle -16777216 true false 24 174 42 Circle -7500403 false true 24 174 42 Circle -7500403 false true 144 174 42 Circle -7500403 false true 234 174 42 turtle true 0 Polygon -10899396 true false 215 204 240 233 246 254 228 266 215 252 193 210 Polygon -10899396 true false 195 90 225 75 245 75 260 89 269 108 261 124 240 105 225 105 210 105 Polygon -10899396 true false 105 90 75 75 55 75 40 89 31 108 39 124 60 105 75 105 90 105 Polygon -10899396 true false 132 85 134 64 107 51 108 17 150 2 192 18 192 52 169 65 172 87 Polygon -10899396 true false 85 204 60 233 54 254 72 266 85 252 107 210 Polygon -7500403 true true 119 75 179 75 209 101 224 135 220 225 175 261 128 261 81 224 74 135 88 99 wheel false 0 Circle -7500403 true true 3 3 294 Circle -16777216 true false 30 30 240 Line -7500403 true 150 285 150 15 Line -7500403 true 15 150 285 150 Circle -7500403 true true 120 120 60 Line -7500403 true 216 40 79 269 Line -7500403 true 40 84 269 221 Line -7500403 true 40 216 269 79 Line -7500403 true 84 40 221 269 x false 0 Polygon -7500403 true true 270 75 225 30 30 225 75 270 Polygon -7500403 true true 30 75 75 30 270 225 225 270 @#$#@#$#@ NetLogo 5.0.3 @#$#@#$#@ @#$#@#$#@ @#$#@#$#@ @#$#@#$#@ MONITOR 270 345 368 394 Player 1: NIL 3 1 MONITOR 930 345 1023 394 Player 3: NIL 3 1 MONITOR 630 10 730 59 Player 2: NIL 3 1 MONITOR 625 630 727 679 Player 4: NIL 3 1 MONITOR 165 370 240 419 # eggs laid NIL 3 1 MONITOR 10 320 165 369 # of birds/eggs released NIL 3 1 MONITOR 10 370 165 419 # of DNA tests remaining NIL 3 1 MONITOR 165 320 239 369 # matings NIL 3 1 VIEW 370 65 930 625 0 0 0 1 1 1 1 1 0 1 1 1 -4 5 -4 5 PLOT 10 165 350 315 # of Recessive Alleles in Gene Pool # of selections # 0.0 10.0 0.0 20.0 true true "" "" PENS "a" 1.0 0 -8990512 true "b" 1.0 0 -2674135 true "c" 1.0 0 -1664597 true "d" 1.0 0 -7858858 true PLOT 10 10 350 160 # of Dominant Alleles in Gene Pool # of selections # 0.0 10.0 0.0 20.0 true true "" "" PENS "A" 1.0 0 -16777216 true "B" 1.0 0 -3026479 true "C" 1.0 0 -3889007 true "D" 1.0 0 -9276814 true PLOT 10 430 355 680 # of Birds with # of Desirable Variations # of selections # birds 0.0 10.0 0.0 10.0 true true "" "" PENS "1 variation" 1.0 0 -4079321 true "2 variations" 1.0 0 -8330359 true "3 variations" 1.0 0 -12087248 true "4 variations" 1.0 0 -14333415 true @#$#@#$#@ default 0.0 -0.2 0 0.0 1.0 0.0 1 1.0 0.0 0.2 0 0.0 1.0 link direction true 0 Line -7500403 true 150 150 90 180 Line -7500403 true 150 150 210 180 @#$#@#$#@ 1 @#$#@#$#@