turtles-own [ sugar ;; the amount of sugar this turtle has metabolism ;; the amount of sugar that each turtles loses each tick vision ;; the distance that this turtle can see in the horizontal and vertical directions vision-points ;; the points that this turtle can see in relative to it's current position (based on vision) ] patches-own [ psugar ;; the amount of sugar on this patch max-psugar ;; the maximum amount of sugar that can be on this patch ] ;; ;; Setup Procedures ;; to setup clear-all create-turtles initial-population [ turtle-setup ] setup-patches reset-ticks end to turtle-setup ;; turtle procedure set color red set shape "circle" move-to one-of patches with [not any? other turtles-here] set sugar random-in-range 5 25 set metabolism random-in-range 1 4 set vision random-in-range 1 6 ;; turtles can look horizontally and vertically up to vision patches ;; but cannot look diagonally at all set vision-points [] foreach n-values vision [? + 1] [ set vision-points sentence vision-points (list (list 0 ?) (list ? 0) (list 0 (- ?)) (list (- ?) 0)) ] run visualization end to setup-patches file-open "sugar-map.txt" foreach sort patches [ ask ? [ set max-psugar file-read set psugar max-psugar patch-recolor ] ] file-close end ;; ;; Runtime Procedures ;; to go if not any? turtles [ stop ] ask patches [ patch-growback patch-recolor ] ask turtles [ turtle-move turtle-eat if sugar <= 0 [ die ] run visualization ] tick end to turtle-move ;; turtle procedure ;; consider moving to unoccupied patches in our vision, as well as staying at the current patch let move-candidates (patch-set patch-here (patches at-points vision-points) with [not any? turtles-here]) let possible-winners move-candidates with-max [psugar] if any? possible-winners [ ;; if there are any such patches move to one of the patches that is closest move-to min-one-of possible-winners [distance myself] ] end to turtle-eat ;; turtle procedure ;; metabolize some sugar, and eat all the sugar on the current patch set sugar (sugar - metabolism + psugar) set psugar 0 end to patch-recolor ;; patch procedure ;; color patches based on the amount of sugar they have set pcolor (yellow + 4.9 - psugar) end to patch-growback ;; patch procedure ;; gradually grow back all of the sugar for the patch set psugar min (list max-psugar (psugar + 1)) end ;; ;; Utilities ;; to-report random-in-range [low high] report low + random (high - low + 1) end ;; ;; Visualization Procedures ;; to no-visualization ;; turtle procedure set color red end to color-agents-by-vision ;; turtle procedure set color red - (vision - 3.5) end to color-agents-by-metabolism ;; turtle procedure set color red + (metabolism - 2.5) end ; Copyright 2009 Uri Wilensky. ; See Info tab for full copyright and license. @#$#@#$#@ GRAPHICS-WINDOW 300 10 710 441 -1 -1 8.0 1 10 1 1 1 0 1 1 1 0 49 0 49 1 1 1 ticks 30.0 BUTTON 10 55 90 95 NIL setup NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 100 55 190 95 NIL go T 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 200 55 290 95 go once go NIL 1 T OBSERVER NIL NIL NIL NIL 1 CHOOSER 10 105 290 150 visualization visualization "no-visualization" "color-agents-by-vision" "color-agents-by-metabolism" 0 PLOT 720 10 940 165 Population NIL NIL 0.0 10.0 0.0 10.0 true false "" "" PENS "default" 1.0 0 -16777216 true "" "plotxy ticks count turtles" PLOT 950 10 1170 165 Wealth distribution NIL NIL 0.0 10.0 0.0 10.0 true false "" "" PENS "default" 1.0 1 -16777216 true "" "set-histogram-num-bars 10\nset-plot-x-range 0 (max [sugar] of turtles)\nset-plot-pen-interval ((max [sugar] of turtles) / 10)\nhistogram [sugar] of turtles" SLIDER 10 15 290 48 initial-population initial-population 10 1000 400 10 1 NIL HORIZONTAL PLOT 720 175 940 330 Average vision NIL NIL 0.0 10.0 0.0 6.0 true false "" "" PENS "default" 1.0 0 -16777216 true "" "plotxy ticks mean [vision] of turtles" PLOT 950 175 1170 330 Average metabolism NIL NIL 0.0 10.0 0.0 5.0 true false "" "" PENS "default" 1.0 0 -16777216 true "" "plotxy ticks mean [metabolism] of turtles" MONITOR 95 160 190 209 population count turtles 17 1 12 @#$#@#$#@ ## WHAT IS IT? This second model in the NetLogo Sugarscape suite implements Epstein & Axtell's Sugarscape Constant Growback model, as described in chapter 2 of their book Growing Artificial Societies: Social Science from the Bottom Up. It simulates a population with limited, spatially-distributed resources available. It differs from Sugarscape 1 Immediate Growback in that the growback of sugar is gradual rather than instantaneous. ## HOW IT WORKS Each patch contains some sugar, the maximum amount of which is predetermined. At each tick, each patch regains one unit of sugar, until it reaches the maximum amount. The amount of sugar a patch currently contains is indicated by its color; the darker the yellow, the more sugar. At setup, agents are placed at random within the world. Each agent can only see a certain distance horizontally and vertically. At each tick, each agent will move to the nearest unoccupied location within their vision range with the most sugar, and collect all the sugar there. If its current location has as much or more sugar than any unoccupied location it can see, it will stay put. Agents also use (and thus lose) a certain amount of sugar each tick, based on their metabolism rates. If an agent runs out of sugar, it dies. ## HOW TO USE IT Set the INITIAL-POPULATION slider before pressing SETUP. This determines the number of agents in the world. Press SETUP to populate the world with agents and import the sugar map data. GO will run the simulation continuously, while GO ONCE will run one tick. The VISUALIZATION chooser gives different visualization options and may be changed while the GO button is pressed. When NO-VISUALIZATION is selected all the agents will be red. When COLOR-AGENTS-BY-VISION is selected the agents with the longest vision will be darkest and, similarly, when COLOR-AGENTS-BY-METABOLISM is selected the agents with the lowest metabolism will be darkest. The four plots show the world population over time, the distribution of sugar among the agents, the mean vision of all surviving agents over time, and the mean metabolism of all surviving agents over time. ## THINGS TO NOTICE The world has a carrying capacity, which is lower than the initial population of the world. Agents who are born in sugarless places or who consume more sugar than the land cannot be supported by the world, and die. Other agents die from competition - although some places in the world have enough sugar to support them, the sugar supply is limited and other agents may reach and consume it first. As the population stabilizes, the average vision increases while the average metabolism decreases. Agents with lower vision cannot find the better sugar patches, while agents with high metabolism cannot support themselves. The death of these agents causes the attribute averages to change. ## THINGS TO TRY How dependent is the carrying capacity on the initial population size? Is there a direct relationship? ## EXTENDING THE MODEL How does changing the amount or rate of sugar growback affect the behavior of the model? ## NETLOGO FEATURES All of the Sugarscape models create the world by using `file-read` to import data from an external file, `sugar-map.txt`. This file defines both the initial and the maximum sugar value for each patch in the world. Since agents cannot see diagonally we cannot use `in-radius` to find the patches in the agents' vision. Instead, we use `at-points`. ## RELATED MODELS Other models in the NetLogo Sugarscape suite include: * Sugarscape 1 Immediate Growback * Sugarscape 3 Wealth Distribution ## CREDITS AND REFERENCES Epstein, J. and Axtell, R. (1996). Growing Artificial Societies: Social Science from the Bottom Up. Washington, D.C.: Brookings Institution Press. ## HOW TO CITE If you mention this model in a publication, we ask that you include these citations for the model itself and for the NetLogo software: * Li, J. and Wilensky, U. (2009). NetLogo Sugarscape 2 Constant Growback model. http://ccl.northwestern.edu/netlogo/models/Sugarscape2ConstantGrowback. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL. * Wilensky, U. (1999). NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL. ## COPYRIGHT AND LICENSE Copyright 2009 Uri Wilensky. ![CC BY-NC-SA 3.0](http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png) This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA. Commercial licenses are also available. 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