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NetLogo Models Library:
IABM Textbook/chapter 3/Fire Extensions

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Fire Simple

[screen shot]

If you download the NetLogo application, this model is included. You can also Try running it in NetLogo Web

ACKNOWLEDGMENT

This model is from Chapter Three of the book "Introduction to Agent-Based Modeling: Modeling Natural, Social and Engineered Complex Systems with NetLogo", by Uri Wilensky & William Rand.

  • Wilensky, U. & Rand, W. (2015). Introduction to Agent-Based Modeling: Modeling Natural, Social and Engineered Complex Systems with NetLogo. Cambridge, MA. MIT Press.

This model is in the IABM Textbook folder of the NetLogo Models Library. The model, as well as any updates to the model, can also be found on the textbook website: http://www.intro-to-abm.com/.

WHAT IS IT?

This model simulates the spread of a fire through a forest. It shows that the fire's chance of reaching the right edge of the forest depends critically on the density of trees. This is an example of a common feature of complex systems, the presence of a non-linear threshold or critical parameter.

This is a simplified version of the Fire model in the Earth Science section of the NetLogo Models library.

HOW IT WORKS

The fire starts on the left edge of the forest, and spreads to neighboring trees. The fire spreads in four directions: north, east, south, and west.

The model assumes there is no wind. So, the fire must have trees along its path in order to advance. That is, the fire cannot skip over an unwooded area (patch), so such a patch blocks the fire's motion in that direction.

HOW TO USE IT

Click the SETUP button to set up the trees (green) and fire (red on the left-hand side).

Click the GO button to start the simulation.

The DENSITY slider controls the density of trees in the forest. (Note: Changes in the DENSITY slider do not take effect until the next SETUP.)

THINGS TO NOTICE

When you run the model, how much of the forest burns. If you run it again with the same settings, do the same trees burn? How similar is the burn from run to run?

Each turtle that represents a piece of the fire is born and then dies without ever moving. If the fire is made of turtles but no turtles are moving, what does it mean to say that the fire moves? This is an example of different levels in a system: at the level of the individual turtles, there is no motion, but at the level of the turtles collectively over time, the fire moves.

THINGS TO TRY

Set the density of trees to 55%. At this setting, there is virtually no chance that the fire will reach the right edge of the forest. Set the density of trees to 70%. At this setting, it is almost certain that the fire will reach the right edge. There is a sharp transition around 59% density. At 59% density, the fire has a 50/50 chance of reaching the right edge.

Try setting up and running a BehaviorSpace experiment (see Tools menu) to analyze the percent burned at different tree density levels. Plot the burn-percentage against the density. What kind of curve do you get?

Try changing the size of the lattice (max-pxcor and max-pycor in the Model Settings). Does it change the burn behavior of the fire?

EXTENDING THE MODEL

What if the fire could spread in eight directions (including diagonals)? To do that, use neighbors instead of neighbors4. How would that change the fire's chances of reaching the right edge? In this model, what "critical density" of trees is needed for the fire to propagate?

Add wind to the model so that the fire can "jump" greater distances in certain directions.

Add the ability to plant trees where you want them. What configurations of trees allow the fire to cross the forest? Which don't? Why is over 59% density likely to result in a tree configuration that works? Why does the likelihood of such a configuration increase so rapidly at the 59% density?

NETLOGO FEATURES

Unburned trees are represented by green patches; burning trees are represented by turtles. Two breeds of turtles are used, "fires" and "embers". When a tree catches fire, a new fire turtle is created; a fire turns into an ember on the next turn. Notice how the program gradually darkens the color of embers to achieve the visual effect of burning out.

The neighbors4 primitive is used to spread the fire.

You could also write the model without turtles by just having the patches spread the fire, and doing it that way makes the code a little simpler. Written that way, the model would run much slower, since all of the patches would always be active. By using turtles, it's much easier to restrict the model's activity to just the area around the leading edge of the fire.

See the "CA 1D Rule 30" and "CA 1D Rule 30 Turtle" for an example of a model written both with and without turtles.

RELATED MODELS

Fire, Percolation, Rumor Mill

CREDITS AND REFERENCES

This model is a simplified version of:

HOW TO CITE

This model is part of the textbook, “Introduction to Agent-Based Modeling: Modeling Natural, Social and Engineered Complex Systems with NetLogo.”

If you mention this model or the NetLogo software in a publication, we ask that you include the citations below.

For the model itself:

Please cite the NetLogo software as:

Please cite the textbook as:

  • Wilensky, U. & Rand, W. (2015). Introduction to Agent-Based Modeling: Modeling Natural, Social and Engineered Complex Systems with NetLogo. Cambridge, MA. MIT Press.

COPYRIGHT AND LICENSE

Copyright 2006 Uri Wilensky.

CC BY-NC-SA 3.0

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA.

Commercial licenses are also available. To inquire about commercial licenses, please contact Uri Wilensky at uri@northwestern.edu.

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