trait WorldRenderable extends AnyRef
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- abstract def markPatchColorsClean(): Unit
- abstract def markPatchColorsDirty(): Unit
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abstract
def
mayHavePartiallyTransparentObjects: Boolean
Returns true if there is at least one partially transparent turtle, patch, link, or 3D stamp present.
Returns true if there is at least one partially transparent turtle, patch, link, or 3D stamp present. This determines whether it is necessary to sort the objects by their distance to the observer before rendering, which is necessary for transparency to work in OpenGL.
- returns
True if the scene has at least one partially transparent item
- abstract def patchColorsDirty: Boolean
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