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# MedSim
MedSim is a medieval simulation that brings two sides of armies that consist of knights.
### THE WAY IT WORKS
Each side tries to take over all of the other side's settlements (patches) and eliminate other armies knight. Each settlement produces a resource and according to the chosen reinforcement threshold rate, each side will spawn a knight if resources are higher than the threshold rate.
### PARAMETERS
blue/red_knights
strike_chanceof_red/blue
blue/red_reinforcement_threshold
blue/red_lineof_sight
map_layout
#### simple
### THINGS TO NOTICE
The lower the reinforcement threshold gets, the more knight will spawn on the losing side.
If the line of sight increases, the fight zones will decrease. Meaning that knights' formation will be less loose on fights. Another thing, with the increment of the line of sight, knights more willingly go after the enemy knights instead of capturing settlements.
#
Thanks to Korhan KARABULUT for the teachings of this lecture.
_Berkay ERGÄ°N_ |
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