NetLogo User Community Models
The knowledge game
by claudio augusto borges pavani (Submitted: 10/13/2011)
WHAT IS IT?
This is the Game of Knowledge, which demonstrates the knowledge culture of a company, in which six players or less interact with one aother. Based on:
HOW IT WORKS
SETUP - resets values to start the simulation
You can change the values of rated when both cooperate each earns 3 points, the company gains 6, because the work was very good. If one betrays the other, the betrayed WINS 0 points and who betrayed stays with 5, because he gets all the credit of the work, and the company earns 5 points, because the work was not as good as if the two work together. If both do not cooperate each earns 0 point, and the company earns 0, because the work was not completed.
HOW TO USE IT
First choose the number of players, after click Setup, it will appear the players and will put the standard punctuation.
THINGS TO NOTICE
While the model runs, you can change the scores, change strategies and may even stop the automatic (Go) and go to the manual (Sortition) and return to automatic.
THINGS TO TRY
Modify the speed of interaction.
EXTENDING THE MODEL
Create new strategies, add noise, punishment for those who betrays. There is a previous game this model " Jogo do conhecimento 1" in this game there is a major player that interacts with the other players, but this was not published because it is easier to do than this.
List of strategies.
Always cooperate: Always cooperates
"Company" is the work, or knowledge demonstrated by the company, namely explicit knowledge.
In NetLogo Models Library there are games about the prisoner's dilemma.
CREDITS AND REFERENCES
bibliographic “The Complexity of Cooperation” autor: Robert Axelrod
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